4 papers
TabletopGen: Tabletop Scene Generation and Interactive Simulation for Robotic Manipulation
Ziqian Wang, Yonghao He, Licheng Yang +6
Simulation provides a low-cost, scalable pathway to large-scale robotic manipulation data collection. However, existing 3D scene generation methods can rarely be applied directly t…
MGPC: Multimodal Network for Generalizable Point Cloud Completion With Modality Dropout and Progressive Decoding
Jiangyuan Liu, Yuhao Zhao, Hongxuan Ma +3
Point cloud completion aims to recover complete 3D geometry from partial observations caused by limited viewpoints and occlusions. Existing learning-based works, including 3D Convo…
Video-CoT: A Comprehensive Dataset for Spatiotemporal Understanding of Videos Based on Chain-of-Thought
Shuyi Zhang, Xiaoshuai Hao, Yingbo Tang +5
Video content comprehension is essential for various applications, ranging from video analysis to interactive systems. Despite advancements in large-scale vision-language models (V…
Monocular Depth Estimation and Segmentation for Transparent Object with Iterative Semantic and Geometric Fusion
Jiangyuan Liu, Hongxuan Ma, Yuxin Guo +4
Transparent object perception is indispensable for numerous robotic tasks. However, accurately segmenting and estimating the depth of transparent objects remain challenging due to…