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cs.CV2024
D-MiSo: Editing Dynamic 3D Scenes using Multi-Gaussians Soup
Joanna WaczyÅska, Piotr Borycki, Joanna Kaleta +2
Over the past years, we have observed an abundance of approaches for modeling dynamic 3D scenes using Gaussian Splatting (GS). Such solutions use GS to represent the scene's struct…
cs.CV2024
GaMeS: Mesh-Based Adapting and Modification of Gaussian Splatting
Joanna WaczyÅska, Piotr Borycki, SÅawomir Tadeja +2
Gaussian Splatting (GS) is a novel, state-of-the-art technique for rendering points in a 3D scene by approximating their contribution to image pixels through Gaussian distributions…