4 papers
Rapidly deploying on-device eye tracking by distilling visual foundation models
Cheng Jiang, Jogendra Kundu, David Colmenares +4
Eye tracking (ET) plays a critical role in augmented and virtual reality applications. However, rapidly deploying high-accuracy, on-device gaze estimation for new products remains…
GazePrior: Zero-Shot AR/VR Eye Tracking via Learned 3D Gaze Reconstruction
Corentin Dumery, David Colmenares, Alexander Fix +3
Eye tracking (ET) is a foundational technology for advanced AR/VR applications. However, training ET models for every new ET device is challenging: real data collection is costly a…
Balancing Act: Distribution-Guided Debiasing in Diffusion Models
Rishubh Parihar, Abhijnya Bhat, Abhipsa Basu +3
Diffusion Models (DMs) have emerged as powerful generative models with unprecedented image generation capability. These models are widely used for data augmentation and creative ap…
Digitally Prototype Your Eye Tracker: Simulating Hardware Performance using 3D Synthetic Data
Esther Y. H. Lin, Yimin Ding, Jogendra Kundu +3
Eye tracking (ET) is a key enabler for Augmented and Virtual Reality (AR/VR). Prototyping new ET hardware requires assessing the impact of hardware choices on eye tracking performa…