5 papers
Online Segment 3D Gaussians via Launching Virtual Drones
Liwei Liao, Rongjie Wang, Ronggang Wang
Interactive segmentation of 3D Gaussians offers a compelling opportunity for real-time manipulation of 3D scenes, thanks to the real-time rendering capability of 3D Gaussian Splatt…
GaussianTrimmer: Online Trimming Boundaries for 3DGS Segmentation
Liwei Liao, Ronggang Wang
With the widespread application of 3D Gaussians in 3D scene representation, 3D scene segmentation methods based on 3D Gaussians have also gradually emerged. However, existing 3D Ga…
Zero-Shot Visual Grounding in 3D Gaussians via View Retrieval
Liwei Liao, Xufeng Li, Xiaoyun Zheng +3
3D Visual Grounding (3DVG) aims to locate objects in 3D scenes based on text prompts, which is essential for applications such as robotics. However, existing 3DVG methods encounter…
Surface-SOS: Self-Supervised Object Segmentation via Neural Surface Representation
Xiaoyun Zheng, Liwei Liao, Jianbo Jiao +2
Self-supervised Object Segmentation (SOS) aims to segment objects without any annotations. Under conditions of multi-camera inputs, the structural, textural and geometrical consist…
Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesis
Rui Peng, Wangze Xu, Luyang Tang +3
Despite the substantial progress of novel view synthesis, existing methods, either based on the Neural Radiance Fields (NeRF) or more recently 3D Gaussian Splatting (3DGS), suffer…