most citedPlayTest: A Gamified Test Generator for Games

1 citations · 2 across the 9 of their papers we have counts for

collaborators

9 papers

cs.SE2024

Engaging Young Learners with Testing Using the Code Critters Mutation Game

Philipp Straubinger, Lena Bloch, Gordon Fraser

Everyone learns to code nowadays. Writing code, however, does not go without testing, which unfortunately rarely seems to be taught explicitly. Testing is often not deemed importan…

cs.SE2024

An Empirical Evaluation of Manually Created Equivalent Mutants

Philipp Straubinger, Alexander Degenhart, Gordon Fraser

Mutation testing consists of evaluating how effective test suites are at detecting artificially seeded defects in the source code, and guiding the improvement of the test suites. A…

cs.SE2024

IntelliGame in Action: An Experience Report on Gamifying JavaScript Unit Tests

Philipp Straubinger, Tommaso Fulcini, Gordon Fraser +1

This paper investigates the integration and assessment of IntelliGame, a gamification plugin initially designed for Java development, within the realm of JavaScript unit testing. W…

cs.SE2024

An IDE Plugin for Gamified Continuous Integration

Philipp Straubinger, Gordon Fraser

Interruptions and context switches resulting from meetings, urgent tasks, emails, and queries from colleagues contribute to productivity losses in developers' daily routines. This…

cs.SE2024

Gamifying a Software Testing Course with Continuous Integration

Philipp Straubinger, Gordon Fraser

Testing plays a crucial role in software development, and it is essential for software engineering students to receive proper testing education. However, motivating students to wri…

cs.SE20231 cited

PlayTest: A Gamified Test Generator for Games

Patric Feldmeier, Philipp Straubinger, Gordon Fraser

Games are usually created incrementally, requiring repeated testing of the same scenarios, which is a tedious and error-prone task for game developers. Therefore, we aim to allevia…