6 papers
SimWorlds: A Multi-Agent System for Dynamic 3D Scene Creation
Chunjiang Liu, Xiaoyuan Wang, Haoyu Chen +3
LLM agents are increasingly used to translate natural language into 3D scenes in a procedural way, but existing systems focus on static output. Dynamic 4D scenes from text alone, i…
PatternGSL: A Structured Specification Language for Template-Free and Simulation-Ready 3D Garments
Zhenyang Li, Lutao Jiang, Yizhou Zhao +4
Reconstructing realistic, physically plausible garments from a single image remains a fundamental challenge. Template-free methods capture surface geometry but lack explicit sewing…
GeoStream: Toward Precise Camera Controlled Streaming Video Generation
Yizhou Zhao, Yifan Wang, Xiaoyuan Wang +11
Accurate interactive camera control is essential for video-based world models, but most existing approaches learn camera motion implicitly, leading to inaccurate control under out-…
MOSIV: Multi-Object System Identification from Videos
Chunjiang Liu, Xiaoyuan Wang, Qingran Lin +9
We introduce the challenging problem of multi-object system identification from videos, for which prior methods are ill-suited due to their focus on single-object scenes or discret…
RigMo: Unifying Rig and Motion Learning for Generative Animation
Hao Zhang, Jiahao Luo, Bohui Wan +7
Despite significant progress in 4D generation, rig and motion, the core structural and dynamic components of animation are typically modeled as separate problems. Existing pipeline…
GR00T N1: An Open Foundation Model for Generalist Humanoid Robots
NVIDIA, :, Johan Bjorck +40
General-purpose robots need a versatile body and an intelligent mind. Recent advancements in humanoid robots have shown great promise as a hardware platform for building generalist…