collaborators

6 papers

cs.RO2026

CoRe: Combined Rewards with Vision-Language Model Feedback for Preference-Aligned Reinforcement Learning

Hexian Ni, Tao Lu, Yinghao Cai

Reward design remains a central challenge in reinforcement learning (RL). Hand-crafted rewards are often difficult to specify and may lead to suboptimal policies, while learned rew…

cs.RO2026

SENIOR: Efficient Query Selection and Preference-Guided Exploration in Preference-based Reinforcement Learning

Hexian Ni, Tao Lu, Haoyuan Hu +2

Preference-based Reinforcement Learning (PbRL) methods provide a solution to avoid reward engineering by learning reward models based on human preferences. However, poor feedback-…

cs.CV2026

PackUV: Packed Gaussian UV Maps for 4D Volumetric Video

Aashish Rai, Angela Xing, Anushka Agarwal +5

Volumetric videos offer immersive 4D experiences, but remain difficult to reconstruct, store, and stream at scale. Existing Gaussian Splatting based methods achieve high-quality re…

cs.CV2026

PEAfowl: Perception-Enhanced Multi-View Vision-Language-Action for Bimanual Manipulation

Qingyu Fan, Zhaoxiang Li, Yi Lu +8

Bimanual manipulation in cluttered scenes requires policies that remain stable under occlusions, viewpoint changes and scene variations. Existing vision-language-action models ofte…

cs.RO2025

MISCGrasp: Leveraging Multiple Integrated Scales and Contrastive Learning for Enhanced Volumetric Grasping

Qingyu Fan, Yinghao Cai, Chao Li +5

Robotic grasping faces challenges in adapting to objects with varying shapes and sizes. In this paper, we introduce MISCGrasp, a volumetric grasping method that integrates multi-sc…

cs.RO2025

NeuGrasp: Generalizable Neural Surface Reconstruction with Background Priors for Material-Agnostic Object Grasp Detection

Qingyu Fan, Yinghao Cai, Chao Li +5

Robotic grasping in scenes with transparent and specular objects presents great challenges for methods relying on accurate depth information. In this paper, we introduce NeuGrasp,…