activity
20242026
collaborators
Showing cs.AIShow all

8 papers · 1 filter

cs.AI2026

Stabilising Generative Models of Attitude Change

Jayd Matyas, William A. Cunningham, Alexander Sasha Vezhnevets +3

Attitude change - the process by which individuals revise their evaluative stances - has been explained by a set of influential but competing verbal theories. These accounts often…

cs.AI2026

Persona Generators: Generating Diverse Synthetic Personas for Arbitrary Contexts

Davide Paglieri, Logan Cross, William A. Cunningham +2

Evaluating AI systems that interact with humans requires understanding their behavior across diverse user populations, but collecting representative human data is often expensive o…

cs.AI2026

Analysis of Optimality of Large Language Models on Planning Problems

Bernd Bohnet, Michael C. Mozer, Kevin Swersky +4

Classic AI planning problems have been revisited in the Large Language Model (LLM) era, with a focus of recent benchmarks on success rates rather than plan efficiency. We examine t…

cs.AI2025

A Pragmatic View of AI Personhood

Joel Z. Leibo, Alexander Sasha Vezhnevets, William A. Cunningham +1

The emergence of agentic Artificial Intelligence (AI) is set to trigger a "Cambrian explosion" of new kinds of personhood. This paper proposes a pragmatic framework for navigating…

cs.AI2025

Virtual Agent Economies

Nenad Tomasev, Matija Franklin, Joel Z. Leibo +4

The rapid adoption of autonomous AI agents is giving rise to a new economic layer where agents transact and coordinate at scales and speeds beyond direct human oversight. We propos…

cs.AI2025

Multi-Actor Generative Artificial Intelligence as a Game Engine

Alexander Sasha Vezhnevets, Jayd Matyas, Logan Cross +6

Generative AI can be used in multi-actor environments with purposes ranging from social science modeling to interactive narrative and AI evaluation. Supporting this diversity of us…