17 papers
AgenticSTS: A Bounded-Memory Testbed for Long-Horizon LLM Agents
Xiangchen Cheng, Yunwei Jiang, Jianwen Sun +7
Memory for a long-horizon LLM agent is a contract about what each future decision is allowed to see. The simplest contract appends past observations, tool calls, and reflections to…
JAMER: Project-Level Code Framework Dataset and Benchmark on Professional Game Engines
Jianwen Sun, Chuanhao Li, Zizhen Li +5
Current AI-driven game development has made substantial progress in asset generation, gameplay design, and web-based game coding, yet project-level code engineering on professional…
AutoBG: A Board Game Design Assistant with Interactive Ideation, Iterative Rulebook Generation, and Individualized Feedback
Zizhen Li, Chuanhao Li, Yibin Wang +6
Designing a board game demands both thinking as a designer and experiencing as a player, while iterating through repeated prototyping and playtesting cycles, making it a cognitivel…
MeepleLM: A Virtual Playtester Simulating Diverse Subjective Experiences
Zizhen Li, Chuanhao Li, Yibin Wang +7
Recent advancements have expanded the role of Large Language Models in board games from playing agents to creative co-designers. However, a critical gap remains: current systems la…
Code-in-the-Loop Forensics: Agentic Tool Use for Image Forgery Detection
Fanrui Zhang, Qiang Zhang, Sizhuo Zhou +10
Existing image forgery detection (IFD) methods either exploit low-level, semantics-agnostic artifacts or rely on multimodal large language models (MLLMs) with high-level semantic k…
A High-Quality Dataset and Reliable Evaluation for Interleaved Image-Text Generation
Yukang Feng, Jianwen Sun, Chuanhao Li +8
Recent advancements in Large Multimodal Models (LMMs) have significantly improved multimodal understanding and generation. However, these models still struggle to generate tightly…