collaborators

20 papers

cs.AI2026

AgenticSTS: A Bounded-Memory Testbed for Long-Horizon LLM Agents

Xiangchen Cheng, Yunwei Jiang, Jianwen Sun +7

Memory for a long-horizon LLM agent is a contract about what each future decision is allowed to see. The simplest contract appends past observations, tool calls, and reflections to…

cs.CV2026

LaGen: Towards Autoregressive LiDAR Scene Generation

Sizhuo Zhou, Xiaosong Jia, Fanrui Zhang +7

Generative world models for autonomous driving (AD) are of great value in applications such as data augmentation, closed-loop simulation, and safety-critical scenario evaluation. U…

cs.SE2026

JAMER: Project-Level Code Framework Dataset and Benchmark on Professional Game Engines

Jianwen Sun, Chuanhao Li, Zizhen Li +5

Current AI-driven game development has made substantial progress in asset generation, gameplay design, and web-based game coding, yet project-level code engineering on professional…

cs.HC2026

AutoBG: A Board Game Design Assistant with Interactive Ideation, Iterative Rulebook Generation, and Individualized Feedback

Zizhen Li, Chuanhao Li, Yibin Wang +6

Designing a board game demands both thinking as a designer and experiencing as a player, while iterating through repeated prototyping and playtesting cycles, making it a cognitivel…

cs.CV2026

Faithful, Enriched, and Precise: Benchmarking Natural-Science Illustration Generation by T2I models

Yifan Chang, Jiaxin Ai, Jianwen Sun +9

Scientific illustrations are essential tools for communicating research findings, especially in natural science, where they visualize complex concepts and processes. As Text-to-Ima…

cs.HC2026

MeepleLM: A Virtual Playtester Simulating Diverse Subjective Experiences

Zizhen Li, Chuanhao Li, Yibin Wang +7

Recent advancements have expanded the role of Large Language Models in board games from playing agents to creative co-designers. However, a critical gap remains: current systems la…