collaborators

6 papers

cs.AI2026

G-RRM: Guiding Symbolic Solvers with Recurrent Reasoning Models

Timo Bertram, Sidhant Bhavnani, Richard Freinschlag +3

In this work, we focus on SE-RRMs, a symbol-equivariant instantiation of RRMs that exhibits improved extrapolation to larger problem sizes. We propose a neuro-symbolic approach, ``…

cs.LG2026

RePAIR: Predictive Self-Supervised Representation Learning in Chess

Christoph Koller, Johannes Fürnkranz, Timo Bertram

In this paper, we introduce Representation Prediction via Autoencoding using Iterative Refinement (RePAIR) - a novel self-supervised representation learning architecture that synth…

cs.CL2026

Toxicity in Twitch Chats: An LLM-Based Analysis Across Gaming Communities

Ronja Fuchs, Florian Rupp, Timo Bertram +2

Toxicity in online gaming communities remains a persistent challenge, manifesting across genres, platforms, and player interactions. While much research is focused on in-game toxic…

cs.LG2026

Symbol-Equivariant Recurrent Reasoning Models

Richard Freinschlag, Timo Bertram, Erich Kobler +2

Reasoning problems such as Sudoku and ARC-AGI remain challenging for neural networks. The structured problem solving architecture family of Recurrent Reasoning Models (RRMs), inclu…

cs.AI2025

UrzaGPT: LoRA-Tuned Large Language Models for Card Selection in Collectible Card Games

Timo Bertram

Collectible card games (CCGs) are a difficult genre for AI due to their partial observability, long-term decision-making, and evolving card sets. Due to this, current AI models per…

cs.HC2025

Deceptive Game Design? Investigating the Impact of Visual Card Style on Player Perception

Leonie Kallabis, Timo Bertram, Florian Rupp

The visual style of game elements considerably contributes to the overall experience. Aesthetics influence player appeal, while the abilities of game pieces define their in-game fu…