4 citations · 5 across the 3 of their papers we have counts for
3 papers
cs.GR2025
HiScene: Creating Hierarchical 3D Scenes with Isometric View Generation
Wenqi Dong, Bangbang Yang, Zesong Yang +5
Scene-level 3D generation represents a critical frontier in multimedia and computer graphics, yet existing approaches either suffer from limited object categories or lack editing f…
cs.CV2023★ 1 cited
DreamSpace: Dreaming Your Room Space with Text-Driven Panoramic Texture Propagation
Bangbang Yang, Wenqi Dong, Lin Ma +4
Diffusion-based methods have achieved prominent success in generating 2D media. However, accomplishing similar proficiencies for scene-level mesh texturing in 3D spatial applicatio…
cs.CV2023★ 4 cited
Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fields
Wenbo Hu, Yuling Wang, Lin Ma +4
Despite the tremendous progress in neural radiance fields (NeRF), we still face a dilemma of the trade-off between quality and efficiency, e.g., MipNeRF presents fine-detailed and…