activity
20202026
most citedSCC: an efficient deep reinforcement learning agent mastering the game of StarCraft II

28 citations · 29 across the 6 of their papers we have counts for

collaborators

6 papers

cs.RO2026

H-VLA: Hierarchical Vision-Language-Action Model with Key-Action Reasoning and Motion Planning in a Unified Action Space

Xiongfeng Peng, Lu Xu, Yandong Wang +10

Vision-Language-Action (VLA) models have shown strong potential for robotic manipulation, but many existing methods still rely on direct mappings from language and visual observati…

cs.RO2026

Co-VLA: Coordination-Aware Structured Action Modeling for Dual-Arm Vision-Language-Action Systems

Yandong Wang, Jiaqian Yu, Xiongfeng Peng +8

Vision-language-action (VLA) models show strong capabilities in single and dual-arm robotic manipulation. Prior works show coordinated bimanual behaviors can emerge from end-to-end…

cs.CV2026

Mem-World: Memory-Augmented Action-Conditioned World Models for Persistent Robot Manipulation

Zirui Zheng, Jiaqian Yu, Xiongfeng Peng +7

Action-conditioned world models have emerged as a promising paradigm for robot learning, offering a scalable alternative to costly real-world experimentation by generating action-c…

cs.RO2026

DAM-VLA: A Dynamic Action Model-Based Vision-Language-Action Framework for Robot Manipulation

Xiongfeng Peng, Jiaqian Yu, Dingzhe Li +8

In dynamic environments such as warehouses, hospitals, and homes, robots must seamlessly transition between gross motion and precise manipulations to complete complex tasks. Howeve…

cs.AI2025★ 1 cited

MoSE: Skill-by-Skill Mixture-of-Experts Learning for Embodied Autonomous Machines

Lu Xu, Jiaqian Yu, Xiongfeng Peng +7

To meet the growing demand for smarter, faster, and more efficient embodied AI solutions, we introduce a novel Mixture-of-Expert (MoE) method that significantly boosts reasoning an…

cs.LG2020★ 28 cited

SCC: an efficient deep reinforcement learning agent mastering the game of StarCraft II

Xiangjun Wang, Junxiao Song, Penghui Qi +9

AlphaStar, the AI that reaches GrandMaster level in StarCraft II, is a remarkable milestone demonstrating what deep reinforcement learning can achieve in complex Real-Time Strategy…