activity
20202026
most citedSCC: an efficient deep reinforcement learning agent mastering the game of StarCraft II

28 citations · 37 across the 7 of their papers we have counts for

collaborators

7 papers

cs.AI2026

ComponentBench: Diagnosing Component-Level Failures in Computer-Use Agents

Tianchen Guan, Xinlei Lin, Royce Cheng-Yue +2

Current evaluation of computer-use agents is split between long-horizon workflow benchmarks and atomic GUI-grounding tests. This leaves an under-instrumented middle layer: realisti…

cs.CL2026

QUEST: Training Frontier Deep Research Agents with Fully Synthetic Tasks

Jian Xie, Tianhe Lin, Zilu Wang +16

Deep research agents extend the role of search engines from retrieving keyword-matched pages to synthesizing knowledge, fundamentally changing how humans interact with information.…

cs.LG2026

Recursive Agent Optimization

Apurva Gandhi, Satyaki Chakraborty, Xiangjun Wang +2

We introduce Recursive Agent Optimization (RAO), a reinforcement learning approach for training recursive agents: agents that can spawn and delegate sub-tasks to new instantiations…

cs.LG2022★ 2 cited

Entity Divider with Language Grounding in Multi-Agent Reinforcement Learning

Ziluo Ding, Wanpeng Zhang, Junpeng Yue +3

We investigate the use of natural language to drive the generalization of policies in multi-agent settings. Unlike single-agent settings, the generalization of policies should also…

cs.LG2022★ 2 cited

WILD-SCAV: Benchmarking FPS Gaming AI on Unity3D-based Environments

Xi Chen, Tianyu Shi, Qingpeng Zhao +3

Recent advances in deep reinforcement learning (RL) have demonstrated complex decision-making capabilities in simulation environments such as Arcade Learning Environment, MuJoCo, a…

cs.LG2022★ 5 cited

MA2QL: A Minimalist Approach to Fully Decentralized Multi-Agent Reinforcement Learning

Kefan Su, Siyuan Zhou, Jiechuan Jiang +3

Decentralized learning has shown great promise for cooperative multi-agent reinforcement learning (MARL). However, non-stationarity remains a significant challenge in fully decentr…

cs.LG2020★ 28 cited

SCC: an efficient deep reinforcement learning agent mastering the game of StarCraft II

Xiangjun Wang, Junxiao Song, Penghui Qi +9

AlphaStar, the AI that reaches GrandMaster level in StarCraft II, is a remarkable milestone demonstrating what deep reinforcement learning can achieve in complex Real-Time Strategy…