35 citations · 127 across the 42 of their papers we have counts for
Showing 2020Show all
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cs.IR2020★ 28 cited
Detecting Video Game Player Burnout with the Use of Sensor Data and Machine Learning
Anton Smerdov, Andrey Somov, Evgeny Burnaev +2
Current research in eSports lacks the tools for proper game practising and performance analytics. The majority of prior work relied only on in-game data for advising the players on…
cs.HC2020★ 13 cited
Collection and Validation of Psychophysiological Data from Professional and Amateur Players: a Multimodal eSports Dataset
Anton Smerdov, Bo Zhou, Paul Lukowicz +1
Proper training and analytics in eSports require accurately collected and annotated data. Most eSports research focuses exclusively on in-game data analysis, and there is a lack of…