5 papers
GuideMe: Multi-Domain Task Guidance and Intervention in Streaming Video
Fang Liu, Jinpeng Chen, Ke Xu +7
While multimodal Large Language Models (MLLMs) excel at offline video understanding, an interesting question of how far they are from serving as a real-time procedural coach remain…
TurboGS: Accelerating 3D Gaussian Splatting via Error-Guided Sparse Pixel Sampling and Optimization
Zheng Dong, Daifei Qiu, Pinxuan Dai +5
Consumer-level applications require fast optimization of 3D Gaussian Splatting (3DGS) with high-fidelity novel view rendering. However, existing 3DGS acceleration approaches still…
SeHDR: Single-Exposure HDR Novel View Synthesis via 3D Gaussian Bracketing
Yiyu Li, Haoyuan Wang, Ke Xu +2
This paper presents SeHDR, a novel high dynamic range 3D Gaussian Splatting (HDR-3DGS) approach for generating HDR novel views given multi-view LDR images. Unlike existing methods…
StyleSculptor: Zero-Shot Style-Controllable 3D Asset Generation with Texture-Geometry Dual Guidance
Zefan Qu, Zhenwei Wang, Haoyuan Wang +3
Creating 3D assets that follow the texture and geometry style of existing ones is often desirable or even inevitable in practical applications like video gaming and virtual reality…
LuSh-NeRF: Lighting up and Sharpening NeRFs for Low-light Scenes
Zefan Qu, Ke Xu, Gerhard Petrus Hancke +1
Neural Radiance Fields (NeRFs) have shown remarkable performances in producing novel-view images from high-quality scene images. However, hand-held low-light photography challenges…