35 citations · 58 across the 5 of their papers we have counts for
5 papers
Haptics in computer music : a paradigm shift
Nicolas Castagné, Claude Cadoz, Jean-Loup Florens +1
With an historical point of view combined with a bibliographic overview, the article discusses the idea that haptic force feedback transducers correspond with a paradigm shift in o…
A basic gesture and motion format for virtual reality multisensory applications
Annie Luciani, Matthieu Evrard, Damien Couroussé +3
The question of encoding movements such as those produced by human gestures may become central in the coming years, given the growing importance of movement data exchanges between…
Physically-based particle simulation and visualization of pastes and gels
Claire Guilbaud, Annie Luciani, Nicolas Castagné
This paper is focused on the question of simulation and visualiza- tion of 3D gel and paste dynamic effects. In a first part, we introduce a 3D physically based particle (or mass-i…
A physically-based particle model of emergent crowd behaviors
Laure Heïgeas, Annie Luciani, Joëlle Thollot +1
This paper presents a modeling process in order to produce a realistic simulation of crowds in the ancient Greek agora of Argos. This place was a social theater in which two kinds…
From granular avalanches to fluid turbulences through oozing pastes. A mesoscopic physically-based particle model
Annie Luciani
In this paper, we describe how we can precisely produce complex and various dynamic morphological features such as structured and chaotic features which occur in sand pilings (pile…