activity
20212023
most citedPhysics-Based Inverse Rendering using Combined Implicit and Explicit Geometries

14 citations · 23 across the 5 of their papers we have counts for

collaborators

5 papers

cs.CV2023

Spatiotemporally Consistent HDR Indoor Lighting Estimation

Zhengqin Li, Li Yu, Mikhail Okunev +2

We propose a physically-motivated deep learning framework to solve a general version of the challenging indoor lighting estimation problem. Given a single LDR image with a depth ma…

cs.CV2023

Neural-PBIR Reconstruction of Shape, Material, and Illumination

Cheng Sun, Guangyan Cai, Zhengqin Li +6

Reconstructing the shape and spatially varying surface appearances of a physical-world object as well as its surrounding illumination based on 2D images (e.g., photographs) of the…

cs.GR2023★ 6 cited

Neural Shadow Mapping

Sayantan Datta, Derek Nowrouzezahrai, Christoph Schied +1

We present a neural extension of basic shadow mapping for fast, high quality hard and soft shadows. We compare favorably to fast pre-filtering shadow mapping, all while producing v…

cs.GR2022★ 14 cited

Physics-Based Inverse Rendering using Combined Implicit and Explicit Geometries

Guangyan Cai, Kai Yan, Zhao Dong +2

Mathematically representing the shape of an object is a key ingredient for solving inverse rendering problems. Explicit representations like meshes are efficient to render in a dif…

cs.CV2021★ 3 cited

Unified Shape and SVBRDF Recovery using Differentiable Monte Carlo Rendering

Fujun Luan, Shuang Zhao, Kavita Bala +1

Reconstructing the shape and appearance of real-world objects using measured 2D images has been a long-standing problem in computer vision. In this paper, we introduce a new analys…