3 papers
cs.RO2026
DL-SLAM: Enabling High-Fidelity Gaussian Splatting SLAM in Dynamic Environments based on Dual-Level Probability
Ziheng Xu, Qingfeng Li, Xuefeng Liu +2
Recent advances in 3D Gaussian Splatting (3DGS) have enabled significant progress in dense dynamic Simultaneous Localization And Mapping (SLAM). Prevailing methods typically discar…
cs.RO2024
GLC-SLAM: Gaussian Splatting SLAM with Efficient Loop Closure
Ziheng Xu, Qingfeng Li, Chen Chen +2
3D Gaussian Splatting (3DGS) has gained significant attention for its application in dense Simultaneous Localization and Mapping (SLAM), enabling real-time rendering and high-fidel…
cs.RO2024
NID-SLAM: Neural Implicit Representation-based RGB-D SLAM in dynamic environments
Ziheng Xu, Jianwei Niu, Qingfeng Li +2
Neural implicit representations have been explored to enhance visual SLAM algorithms, especially in providing high-fidelity dense map. Existing methods operate robustly in static s…