4 citations · 4 across the 1 of their papers we have counts for
2 papers
cs.AI2022★ 4 cited
Controller Synthesis for Timeline-based Games
Renato Acampora, Luca Geatti, Nicola Gigante +2
In the timeline-based approach to planning, originally born in the space sector, the evolution over time of a set of state variables (the timelines) is governed by a set of tempora…
cs.PL2021
Sliceable Monolith: Monolith First, Microservices Later
Fabrizio Montesi, Marco Peressotti, Valentino Picotti
We propose Sliceable Monolith, a new methodology for developing microservice architectures and perform their integration testing by leveraging most of the simplicity of a monolith:…