activity
20212026
most citedKoDF: A Large-scale Korean DeepFake Detection Dataset

8 citations · 10 across the 7 of their papers we have counts for

collaborators

8 papers

cs.CV2026

FactorizedHMR: A Hybrid Framework for Video Human Mesh Recovery

Patrick Kwon, Chen Chen

Human Mesh Recovery (HMR) is fundamentally ambiguous: under occlusion or weak depth cues, multiple 3D bodies can explain the same image evidence. This ambiguity is not uniform acro…

cs.CV2025

DreamingComics: A Story Visualization Pipeline via Subject and Layout Customized Generation using Video Models

Patrick Kwon, Chen Chen

Current story visualization methods tend to position subjects solely by text and face challenges in maintaining artistic consistency. To address these limitations, we introduce Dre…

cs.CV2024

GraspDiffusion: Synthesizing Realistic Whole-body Hand-Object Interaction

Patrick Kwon, Chen Chen, Hanbyul Joo

Recent generative models can synthesize high-quality images, but they often fail to generate humans interacting with objects using their hands. This arises mostly from the model's…

cs.CV2024

Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffusion Models

Hyeonwoo Kim, Sookwan Han, Patrick Kwon +1

Understanding the inherent human knowledge in interacting with a given environment (e.g., affordance) is essential for improving AI to better assist humans. While existing approach…

cs.CV2023★ 1 cited

LPMM: Intuitive Pose Control for Neural Talking-Head Model via Landmark-Parameter Morphable Model

Kwangho Lee, Patrick Kwon, Myung Ki Lee +2

While current talking head models are capable of generating photorealistic talking head videos, they provide limited pose controllability. Most methods require specific video seque…

cs.CV2023

Chupa: Carving 3D Clothed Humans from Skinned Shape Priors using 2D Diffusion Probabilistic Models

Byungjun Kim, Patrick Kwon, Kwangho Lee +4

We propose a 3D generation pipeline that uses diffusion models to generate realistic human digital avatars. Due to the wide variety of human identities, poses, and stochastic detai…

cs.CV2022★ 1 cited

Interactive Cartoonization with Controllable Perceptual Factors

Namhyuk Ahn, Patrick Kwon, Jihye Back +2

Cartoonization is a task that renders natural photos into cartoon styles. Previous deep cartoonization methods only have focused on end-to-end translation, which may hinder editabi…

cs.CV2021★ 8 cited

KoDF: A Large-scale Korean DeepFake Detection Dataset

Patrick Kwon, Jaeseong You, Gyuhyeon Nam +2

A variety of effective face-swap and face-reenactment methods have been publicized in recent years, democratizing the face synthesis technology to a great extent. Videos generated…