activity
20202026
most citedEditing Motion Graphics Video via Motion Vectorization and Transformation

10 citations · 12 across the 5 of their papers we have counts for

collaborators

6 papers

cs.GR2026

Providing Rapid Design Feedback for 3D Obstacle Course Games Using Constrained Solvability Queries

Zander Majercik, Sharon Zhang, William Wang +6

We present a system that aids the design of 3D obstacle course games by providing designers with rapid feedback on how obstacles can be solved. Our core contribution is a system fo…

cs.GR2026

Aggregating LLM-Based Weak Verifiers for Spatial Layout Generation

Sharon Zhang, R. Kenny Jones, Jiajun Wu +1

We present a pipeline for building and aggregating task-specific, LLM-generated weak (imperfect) verifiers into a strong verifier for spatial layout domains. Given a task descripti…

cs.GR2023★ 10 cited

Editing Motion Graphics Video via Motion Vectorization and Transformation

Sharon Zhang, Jiaju Ma, Jiajun Wu +2

Motion graphics videos are widely used in Web design, digital advertising, animated logos and film title sequences, to capture a viewer's attention. But editing such video is chall…

cs.CV2023

Tree-Structured Shading Decomposition

Chen Geng, Hong-Xing Yu, Sharon Zhang +2

We study inferring a tree-structured representation from a single image for object shading. Prior work typically uses the parametric or measured representation to model shading, wh…

cs.CV2021

[Re] Don't Judge an Object by Its Context: Learning to Overcome Contextual Bias

Sunnie S. Y. Kim, Sharon Zhang, Nicole Meister +1

Singh et al. (2020) point out the dangers of contextual bias in visual recognition datasets. They propose two methods, CAM-based and feature-split, that better recognize an object…

cs.LG2020★ 2 cited

Product Manifold Learning

Sharon Zhang, Amit Moscovich, Amit Singer

We consider problems of dimensionality reduction and learning data representations for continuous spaces with two or more independent degrees of freedom. Such problems occur, for e…