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20212026
most citedEditable Free-viewpoint Video Using a Layered Neural Representation

80 citations · 89 across the 10 of their papers we have counts for

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9 papers · 1 filter

cs.CV2026

P-CORE: Self-Supervised Surface Consistency for Point-Based Neural Editing

Yanshu Zhang, Shichong Peng, Mehran Aghabozorgi +2

Advances in neural rendering have enabled high-fidelity multi-view reconstruction of 3D scenes. However, free-form non-rigid shape editing remains a significant challenge. Point-ba…

cs.CV2026

PointGT: Simultaneous Geometry and Texture Editing for Point-Based Representations

Yanshu Zhang, George Shramko, Pratul P. Srinivasan +1

We present PointGT, a point-based 3D representation that enables simultaneous editing of object geometry and appearance. Existing reconstruction and view synthesis techniques produ…

cs.CV2026

RigPAPR: Rig-Based Animation of Static Neural Point Clouds from a Fixed-Viewpoint Video

Shichong Peng, Yanshu Zhang, Ke Li

Static neural point reconstructions capture a subject at high fidelity from posed images. Given such a reconstruction, we aim to animate it to follow a monocular fixed-viewpoint dr…

cs.CV2024★ 1 cited

CADSpotting: Robust Panoptic Symbol Spotting on Large-Scale CAD Drawings

Fuyi Yang, Jiazuo Mu, Yanshun Zhang +7

We introduce CADSpotting, an effective method for panoptic symbol spotting in large-scale architectural CAD drawings. Existing approaches often struggle with symbol diversity, scal…

cs.CV2024

Intrinsic PAPR: Tackling Misattribution in 3D Intrinsic Decomposition via Proximity Attention Point Rendering

Alireza Moazeni, Shichong Peng, Yanshu Zhang +2

Recent point-based intrinsic decomposition and inverse rendering methods have advanced the modelling of the shading and albedo of 3D scenes. However, we identify a fundamental limi…

cs.CV2024★ 1 cited

PAPR in Motion: Seamless Point-level 3D Scene Interpolation

Shichong Peng, Yanshu Zhang, Ke Li

We propose the problem of point-level 3D scene interpolation, which aims to simultaneously reconstruct a 3D scene in two states from multiple views, synthesize smooth point-level i…

cs.CV2023★ 3 cited

PAPR: Proximity Attention Point Rendering

Yanshu Zhang, Shichong Peng, Alireza Moazeni +1

Learning accurate and parsimonious point cloud representations of scene surfaces from scratch remains a challenge in 3D representation learning. Existing point-based methods often…

cs.CV2022★ 4 cited

Fourier PlenOctrees for Dynamic Radiance Field Rendering in Real-time

Liao Wang, Jiakai Zhang, Xinhang Liu +6

Implicit neural representations such as Neural Radiance Field (NeRF) have focused mainly on modeling static objects captured under multi-view settings where real-time rendering can…

cs.CV2021★ 80 cited

Editable Free-viewpoint Video Using a Layered Neural Representation

Jiakai Zhang, Xinhang Liu, Xinyi Ye +6

Generating free-viewpoint videos is critical for immersive VR/AR experience but recent neural advances still lack the editing ability to manipulate the visual perception for large…