collaborators

7 papers

cs.AI2026

AI Native Games: A Survey and Roadmap

Zhiyue Xu, Fandi Meng, Kaijie Xu +3

Generative AI now enables games to produce dialogue, quests, characters, images, and worlds at runtime. Yet generation alone does not make a game AI-native, nor does it guarantee p…

cs.LG2026

Navigating the Safety-Fidelity Trade-off: Massive-Variate Time Series Forecasting for Power Systems via Probabilistic Scenarios

Kaijie Xu, Anqi Wang, Xilin Dai

Probabilistic forecasting models are increasingly deployed on multivariate systems with distinct channel physics and operational constraints, but existing benchmarks evaluate neith…

cs.HC2026

Deconstructing Open-World Game Mission Design Formula: A Thematic Analysis Using an Action-Block Framework

Kaijie Xu, Yiwei Zhang, Brian Yang +1

Open-world missions often rely on repeated formulas, yet designers lack systematic ways to examine pacing, variation, and experiential balance across large portfolios. We introduce…

cs.AI2025

CSP4SDG: Constraint and Information-Theory Based Role Identification in Social Deduction Games with LLM-Enhanced Inference

Kaijie Xu, Fandi Meng, Clark Verbrugge +1

In Social Deduction Games (SDGs) such as Avalon, Mafia, and Werewolf, players conceal their identities and deliberately mislead others, making hidden-role inference a central and d…

cs.CV2025

Adaptive Visual Navigation Assistant in 3D RPGs

Kaijie Xu, Clark Verbrugge

In complex 3D game environments, players rely on visual affordances to spot map transition points. Efficient identification of such points is important to client-side auto-mapping,…

cs.AI2025

A Database-Driven Framework for 3D Level Generation with LLMs

Kaijie Xu, Clark Verbrugge

Procedural Content Generation for 3D game levels faces challenges in balancing spatial coherence, navigational functionality, and adaptable gameplay progression across multi-floor…