46 citations · 109 across the 7 of their papers we have counts for
7 papers
3D-Adapter: Geometry-Consistent Multi-View Diffusion for High-Quality 3D Generation
Hansheng Chen, Bokui Shen, Yulin Liu +7
Multi-view image diffusion models have significantly advanced open-domain 3D object generation. However, most existing models rely on 2D network architectures that lack inherent 3D…
GazeFusion: Saliency-Guided Image Generation
Yunxiang Zhang, Nan Wu, Connor Z. Lin +2
Diffusion models offer unprecedented image generation power given just a text prompt. While emerging approaches for controlling diffusion models have enabled users to specify the d…
Single-Shot Implicit Morphable Faces with Consistent Texture Parameterization
Connor Z. Lin, Koki Nagano, Jan Kautz +5
There is a growing demand for the accessible creation of high-quality 3D avatars that are animatable and customizable. Although 3D morphable models provide intuitive control for ed…
NeuForm: Adaptive Overfitting for Neural Shape Editing
Connor Z. Lin, Niloy J. Mitra, Gordon Wetzstein +2
Neural representations are popular for representing shapes, as they can be learned form sensor data and used for data cleanup, model completion, shape editing, and shape synthesis.…
3D GAN Inversion for Controllable Portrait Image Animation
Connor Z. Lin, David B. Lindell, Eric R. Chan +1
Millions of images of human faces are captured every single day; but these photographs portray the likeness of an individual with a fixed pose, expression, and appearance. Portrait…
Efficient Geometry-aware 3D Generative Adversarial Networks
Eric R. Chan, Connor Z. Lin, Matthew A. Chan +9
Unsupervised generation of high-quality multi-view-consistent images and 3D shapes using only collections of single-view 2D photographs has been a long-standing challenge. Existing…
ACORN: Adaptive Coordinate Networks for Neural Scene Representation
Julien N. P. Martel, David B. Lindell, Connor Z. Lin +3
Neural representations have emerged as a new paradigm for applications in rendering, imaging, geometric modeling, and simulation. Compared to traditional representations such as me…