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20212024
most citedMulti-Scale 3D Gaussian Splatting for Anti-Aliased Rendering

4 citations · 4 across the 5 of their papers we have counts for

collaborators

5 papers

cs.CV2024

Deblur e-NeRF: NeRF from Motion-Blurred Events under High-speed or Low-light Conditions

Weng Fei Low, Gim Hee Lee

The stark contrast in the design philosophy of an event camera makes it particularly ideal for operating under high-speed, high dynamic range and low-light conditions, where standa…

cs.CV2023★ 4 cited

Multi-Scale 3D Gaussian Splatting for Anti-Aliased Rendering

Zhiwen Yan, Weng Fei Low, Yu Chen +1

3D Gaussians have recently emerged as a highly efficient representation for 3D reconstruction and rendering. Despite its high rendering quality and speed at high resolutions, they…

cs.CV2023

Robust e-NeRF: NeRF from Sparse & Noisy Events under Non-Uniform Motion

Weng Fei Low, Gim Hee Lee

Event cameras offer many advantages over standard cameras due to their distinctive principle of operation: low power, low latency, high temporal resolution and high dynamic range.…

cs.CV2022

Minimal Neural Atlas: Parameterizing Complex Surfaces with Minimal Charts and Distortion

Weng Fei Low, Gim Hee Lee

Explicit neural surface representations allow for exact and efficient extraction of the encoded surface at arbitrary precision, as well as analytic derivation of differential geome…

cs.CV2021

Superevents: Towards Native Semantic Segmentation for Event-based Cameras

Weng Fei Low, Ankit Sonthalia, Zhi Gao +2

Most successful computer vision models transform low-level features, such as Gabor filter responses, into richer representations of intermediate or mid-level complexity for downstr…