1 citations · 1 across the 2 of their papers we have counts for
6 papers
: A Large-Scale Multi-Modality Multi-View Synthesized Benchmark Dataset for Image Restoration and Content Creation
Yuanzhi Li, Lebin Zhou, Nam Ling +3
The gaming and entertainment industry is rapidly evolving, driven by immersive experiences and the integration of generative AI (GAI) technologies. Training such models effectively…
ISCS: Parameter-Guided Feature Pruning for Resource-Constrained Embodied Perception
Jinhao Wang, Nam Ling, Wei Wang +1
Prior studies in embodied AI consistently show that robust perception is critical for human-robot interaction, yet deploying high-fidelity visual models on resource-constrained age…
TVC: Tokenized Video Compression with Ultra-Low Bit Rate
Lebin Zhou, Cihan Ruan, Nam Ling +3
Tokenized visual representations have shown promise in image compression, yet their extension to video remains underexplored due to the challenges posed by complex temporal dynamic…
HDCompression: Hybrid-Diffusion Image Compression for Ultra-Low Bitrates
Lei Lu, Yize Li, Yanzhi Wang +2
Image compression under ultra-low bitrates remains challenging for both conventional learned image compression (LIC) and generative vector-quantized (VQ) modeling. Conventional LIC…
GameIR: A Large-Scale Synthesized Ground-Truth Dataset for Image Restoration over Gaming Content
Lebin Zhou, Kun Han, Nam Ling +2
Image restoration methods like super-resolution and image synthesis have been successfully used in commercial cloud gaming products like NVIDIA's DLSS. However, restoration over ga…
Substitutional Neural Image Compression
Xiao Wang, Wei Jiang, Wei Wang +3
We describe Substitutional Neural Image Compression (SNIC), a general approach for enhancing any neural image compression model, that requires no data or additional tuning of the t…