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cs.CV2026
Learning Latent Proxies for Controllable Single-Image Relighting
Haoze Zheng, Zihao Wang, Xianfeng Wu +5
Single-image relighting is highly under-constrained: small illumination changes can produce large, nonlinear variations in shading, shadows, and specularities, while geometry and m…
cs.CV2023
StereoVAE: A lightweight stereo-matching system using embedded GPUs
Qiong Chang, Xiang Li, Xin Xu +3
We present a lightweight system for stereo matching through embedded GPUs. It breaks the trade-off between accuracy and processing speed in stereo matching, enabling our embedded s…
cs.CV2021
DeepCompress: Efficient Point Cloud Geometry Compression
Ryan Killea, Yun Li, Saeed Bastani +1
Point clouds are a basic data type that is increasingly of interest as 3D content becomes more ubiquitous. Applications using point clouds include virtual, augmented, and mixed rea…