activity
20212025
most citedDreamCraft3D: Hierarchical 3D Generation with Bootstrapped Diffusion Prior

25 citations · 58 across the 21 of their papers we have counts for

collaborators

21 papers

cs.RO2025

GAF: Gaussian Action Field as a 4D Representation for Dynamic World Modeling in Robotic Manipulation

Ying Chai, Litao Deng, Ruizhi Shao +6

Accurate scene perception is critical for vision-based robotic manipulation. Existing approaches typically follow either a Vision-to-Action (V-A) paradigm, predicting actions direc…

cs.CV2024

ManiVideo: Generating Hand-Object Manipulation Video with Dexterous and Generalizable Grasping

Youxin Pang, Ruizhi Shao, Jiajun Zhang +5

In this paper, we introduce ManiVideo, a novel method for generating consistent and temporally coherent bimanual hand-object manipulation videos from given motion sequences of hand…

cs.CV2024

GPS-Gaussian+: Generalizable Pixel-wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering from Sparse Views

Boyao Zhou, Shunyuan Zheng, Hanzhang Tu +5

Differentiable rendering techniques have recently shown promising results for free-viewpoint video synthesis of characters. However, such methods, either Gaussian Splatting or neur…

cs.CV2024

HumanCoser: Layered 3D Human Generation via Semantic-Aware Diffusion Model

Yi Wang, Jian Ma, Ruizhi Shao +3

This paper aims to generate physically-layered 3D humans from text prompts. Existing methods either generate 3D clothed humans as a whole or support only tight and simple clothing…

cs.CV2024

HHMR: Holistic Hand Mesh Recovery by Enhancing the Multimodal Controllability of Graph Diffusion Models

Mengcheng Li, Hongwen Zhang, Yuxiang Zhang +3

Recent years have witnessed a trend of the deep integration of the generation and reconstruction paradigms. In this paper, we extend the ability of controllable generative models f…

cs.CV2024★ 3 cited

Tele-Aloha: A Low-budget and High-authenticity Telepresence System Using Sparse RGB Cameras

Hanzhang Tu, Ruizhi Shao, Xue Dong +9

In this paper, we present a low-budget and high-authenticity bidirectional telepresence system, Tele-Aloha, targeting peer-to-peer communication scenarios. Compared to previous sys…

cs.CV2024★ 1 cited

Human4DiT: 360-degree Human Video Generation with 4D Diffusion Transformer

Ruizhi Shao, Youxin Pang, Zerong Zheng +2

We present a novel approach for generating 360-degree high-quality, spatio-temporally coherent human videos from a single image. Our framework combines the strengths of diffusion t…

cs.CV2023

Ins-HOI: Instance Aware Human-Object Interactions Recovery

Jiajun Zhang, Yuxiang Zhang, Hongwen Zhang +5

Accurately modeling detailed interactions between human/hand and object is an appealing yet challenging task. Current multi-view capture systems are only capable of reconstructing…

cs.CV2023

Layered 3D Human Generation via Semantic-Aware Diffusion Model

Yi Wang, Jian Ma, Ruizhi Shao +4

The generation of 3D clothed humans has attracted increasing attention in recent years. However, existing work cannot generate layered high-quality 3D humans with consistent body s…

cs.CV2023★ 3 cited

GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis

Shunyuan Zheng, Boyao Zhou, Ruizhi Shao +4

We present a new approach, termed GPS-Gaussian, for synthesizing novel views of a character in a real-time manner. The proposed method enables 2K-resolution rendering under a spars…

cs.CV2023★ 5 cited

HumanNorm: Learning Normal Diffusion Model for High-quality and Realistic 3D Human Generation

Xin Huang, Ruizhi Shao, Qi Zhang +4

Recent text-to-3D methods employing diffusion models have made significant advancements in 3D human generation. However, these approaches face challenges due to the limitations of…

cs.CV2023★ 25 cited

DreamCraft3D: Hierarchical 3D Generation with Bootstrapped Diffusion Prior

Jingxiang Sun, Bo Zhang, Ruizhi Shao +4

We present DreamCraft3D, a hierarchical 3D content generation method that produces high-fidelity and coherent 3D objects. We tackle the problem by leveraging a 2D reference image t…

cs.CV2023★ 2 cited

Control4D: Efficient 4D Portrait Editing with Text

Ruizhi Shao, Jingxiang Sun, Cheng Peng +4

We introduce Control4D, an innovative framework for editing dynamic 4D portraits using text instructions. Our method addresses the prevalent challenges in 4D editing, notably the i…

cs.CV2023★ 1 cited

CloSET: Modeling Clothed Humans on Continuous Surface with Explicit Template Decomposition

Hongwen Zhang, Siyou Lin, Ruizhi Shao +5

Creating animatable avatars from static scans requires the modeling of clothing deformations in different poses. Existing learning-based methods typically add pose-dependent deform…

cs.CV2022★ 6 cited

Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Rendering

Ruizhi Shao, Zerong Zheng, Hanzhang Tu +3

We present Tensor4D, an efficient yet effective approach to dynamic scene modeling. The key of our solution is an efficient 4D tensor decomposition method so that the dynamic scene…

cs.CV2022★ 4 cited

DiffuStereo: High Quality Human Reconstruction via Diffusion-based Stereo Using Sparse Cameras

Ruizhi Shao, Zerong Zheng, Hongwen Zhang +2

We propose DiffuStereo, a novel system using only sparse cameras (8 in this work) for high-quality 3D human reconstruction. At its core is a novel diffusion-based stereo module, wh…

cs.CV2022★ 2 cited

Learning Implicit Templates for Point-Based Clothed Human Modeling

Siyou Lin, Hongwen Zhang, Zerong Zheng +2

We present FITE, a First-Implicit-Then-Explicit framework for modeling human avatars in clothing. Our framework first learns implicit surface templates representing the coarse clot…

cs.CV2022

HDhuman: High-quality Human Novel-view Rendering from Sparse Views

Tiansong Zhou, Jing Huang, Tao Yu +2

In this paper, we aim to address the challenge of novel view rendering of human performers who wear clothes with complex texture patterns using a sparse set of camera views. Althou…

cs.CV2021

LocalTrans: A Multiscale Local Transformer Network for Cross-Resolution Homography Estimation

Ruizhi Shao, Gaochang Wu, Yuemei Zhou +2

Cross-resolution image alignment is a key problem in multiscale gigapixel photography, which requires to estimate homography matrix using images with large resolution gap. Existing…

cs.CV2021★ 2 cited

DoubleField: Bridging the Neural Surface and Radiance Fields for High-fidelity Human Reconstruction and Rendering

Ruizhi Shao, Hongwen Zhang, He Zhang +4

We introduce DoubleField, a novel framework combining the merits of both surface field and radiance field for high-fidelity human reconstruction and rendering. Within DoubleField,…

cs.CV2021★ 4 cited

DeepMultiCap: Performance Capture of Multiple Characters Using Sparse Multiview Cameras

Yang Zheng, Ruizhi Shao, Yuxiang Zhang +4

We propose DeepMultiCap, a novel method for multi-person performance capture using sparse multi-view cameras. Our method can capture time varying surface details without the need o…