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cs.CV2023
Neural-PBIR Reconstruction of Shape, Material, and Illumination
Cheng Sun, Guangyan Cai, Zhengqin Li +6
Reconstructing the shape and spatially varying surface appearances of a physical-world object as well as its surrounding illumination based on 2D images (e.g., photographs) of the…
cs.CV2021★ 1 cited
Fast Monte Carlo Rendering via Multi-Resolution Sampling
Qiqi Hou, Zhan Li, Carl S Marshall +2
Monte Carlo rendering algorithms are widely used to produce photorealistic computer graphics images. However, these algorithms need to sample a substantial amount of rays per pixel…