4 papers
TemporalGS: Training-Free Plug-and-Play Acceleration for 3D Gaussian Splatting Rendering via Temporal Priors
Yuhongze Zhou, Zihao Yang, Xinxin Zuo +1
3D Gaussian Splatting (3DGS) has revolutionized novel-view synthesis with its fast and high-fidelity rendering. However, rendering at high FPS and low latency across various scenes…
CamDirector: Towards Long-Term Coherent Video Trajectory Editing
Zhihao Shi, Kejia Yin, Weilin Wan +5
Video (camera) trajectory editing aims to synthesize new videos that follow user-defined camera paths while preserving scene content and plausibly inpainting previously unseen regi…
MotionDreamer: One-to-Many Motion Synthesis with Localized Generative Masked Transformer
Yilin Wang, Chuan Guo, Yuxuan Mu +5
Generative masked transformers have demonstrated remarkable success across various content generation tasks, primarily due to their ability to effectively model large-scale dataset…
IMFine: 3D Inpainting via Geometry-guided Multi-view Refinement
Zhihao Shi, Dong Huo, Yuhongze Zhou +4
Current 3D inpainting and object removal methods are largely limited to front-facing scenes, facing substantial challenges when applied to diverse, "unconstrained" scenes where the…