5 papers
B-repLer: Language-guided Editing of CAD Models
Yilin Liu, Niladri Shekhar Dutt, Changjian Li +1
Computer-Aided Design (CAD) models, given their compactness and precision, remain the industry standard for designing and fabricating engineering objects. However, language-guided…
Sketch2Arti: Sketch-based Articulation Modeling of CAD Objects
Yi Yang, Hao Pan, Yijing Cui +2
Articulation modeling aims to infer movable parts and their motion parameters for a 3D object, enabling interactive animation, simulation, and shape editing. In this paper, we pres…
DancingBox: A Lightweight MoCap System for Character Animation from Physical Proxies
Haocheng Yuan, Adrien Bousseau, Hao Pan +2
Creating compelling 3D character animations typically requires either expert use of professional software or expensive motion capture systems operated by skilled actors. We present…
Beyond the Visible: Disocclusion-Aware Editing via Proxy Dynamic Graphs
Anran Qi, Changjian Li, Adrien Bousseau +1
We address image-to-video generation with explicit user control over the final frame's disoccluded regions. Current image-to-video pipelines produce plausible motion but struggle t…
PCDreamer: Point Cloud Completion Through Multi-view Diffusion Priors
Guangshun Wei, Yuan Feng, Long Ma +3
This paper presents PCDreamer, a novel method for point cloud completion. Traditional methods typically extract features from partial point clouds to predict missing regions, but t…