2 citations · 2 across the 2 of their papers we have counts for
2 papers
cs.LG2021
Inverse Reinforcement Learning for Strategy Identification
Mark Rucker, Stephen Adams, Roy Hayes +1
In adversarial environments, one side could gain an advantage by identifying the opponent's strategy. For example, in combat games, if an opponents strategy is identified as overly…
cs.AI2014★ 2 cited
Real Time Strategy Language
Roy Hayes, Peter Beling, William Scherer
Real Time Strategy (RTS) games provide complex domain to test the latest artificial intelligence (AI) research. In much of the literature, AI systems have been limited to playing o…