2 papers
cs.AI2023
Methods and Mechanisms for Interactive Novelty Handling in Adversarial Environments
Tung Thai, Ming Shen, Mayank Garg +10
Learning to detect, characterize and accommodate novelties is a challenge that agents operating in open-world domains need to address to be able to guarantee satisfactory task perf…
cs.AI2021
Integrating Planning, Execution and Monitoring in the presence of Open World Novelties: Case Study of an Open World Monopoly Solver
Sriram Gopalakrishnan, Utkarsh Soni, Tung Thai +3
The game of monopoly is an adversarial multi-agent domain where there is no fixed goal other than to be the last player solvent, There are useful subgoals like monopolizing sets of…