26 citations · 27 across the 5 of their papers we have counts for
7 papers
B-Rep Distance Functions (BR-DF): How to Represent a B-Rep Model by Volumetric Distance Functions?
Fuyang Zhang, Pradeep Kumar Jayaraman, Xiang Xu +1
This paper presents a novel geometric representation for CAD Boundary Representation (B-Rep) based on volumetric distance functions, dubbed B-Rep Distance Functions (BR-DF). BR-DF…
CLiFT: Compressive Light-Field Tokens for Compute-Efficient and Adaptive Neural Rendering
Zhengqing Wang, Yuefan Wu, Jiacheng Chen +2
This paper proposes a neural rendering approach that represents a scene as "compressed light-field tokens (CLiFTs)", retaining rich appearance and geometric information of a scene.…
SceneScript: Reconstructing Scenes With An Autoregressive Structured Language Model
Armen Avetisyan, Christopher Xie, Henry Howard-Jenkins +11
We introduce SceneScript, a method that directly produces full scene models as a sequence of structured language commands using an autoregressive, token-based approach. Our propose…
MVDiffusion++: A Dense High-resolution Multi-view Diffusion Model for Single or Sparse-view 3D Object Reconstruction
Shitao Tang, Jiacheng Chen, Dilin Wang +6
This paper presents a neural architecture MVDiffusion++ for 3D object reconstruction that synthesizes dense and high-resolution views of an object given one or a few images without…
MVDiffusion: Enabling Holistic Multi-view Image Generation with Correspondence-Aware Diffusion
Shitao Tang, Fuyang Zhang, Jiacheng Chen +2
This paper introduces MVDiffusion, a simple yet effective method for generating consistent multi-view images from text prompts given pixel-to-pixel correspondences (e.g., perspecti…
Structured Outdoor Architecture Reconstruction by Exploration and Classification
Fuyang Zhang, Xiang Xu, Nelson Nauata +1
This paper presents an explore-and-classify framework for structured architectural reconstruction from an aerial image. Starting from a potentially imperfect building reconstructio…