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cs.SE2026
Experimentation Practices in Indie Game Startups
Elizabeth Bjarnason, Johan Linåker, Fabian Fagerholm
Small independent (indie) game startups face fierce competition when developing games with limited time, budget, and resources. Continuously testing and experimenting with new idea…
cs.SE2026
Adopting InnerSource in a Public Sector Organization: A Case Study
Muhammad Usman, Johan Linåker, Deepika Badampudi +1
InnerSource (IS) is increasingly viewed as a way to improve large-scale software development. However, evidence on its adoption in public sector organizations remains limited. This…