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Junhao Zhang

4 papers hereh-index 7842 citations25 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • first author2
  • middle author2

Across the 4 of 4 papers where every author was matched, so the position is known.

fields
  • cs.CV3
  • eess.SP1
same name
  • Junhao Zhang — 5 papers, h 1
  • Junhao Zhang — 4 papers, h 2
  • Junhao Zhang — 3 papers, h 3
  • Junhao Zhang — 2 papers, h 1
  • Junhao Zhang — 2 papers, h 2
  • Junhao Zhang — 2 papers, h 3

Either other researchers who publish under this name, or the same person where the external sources have not merged their records.

identity via Semantic Scholar / OpenAlex

most citedLearning Dynamical Human-Joint Affinity for 3D Pose Estimation in Videos

40 citations · 64 across the 4 of their papers we have counts for

collaborators

4 papers

eess.SP2022

Calibrationless Reconstruction of Uniformly-Undersampled Multi-Channel MR Data with Deep Learning Estimated ESPIRiT Maps

Junhao Zhang, Zheyuan Yi, Yujiao Zhao +8

Purpose: To develop a truly calibrationless reconstruction method that derives ESPIRiT maps from uniformly-undersampled multi-channel MR data by deep learning. Methods: ESPIRiT, on…

cs.CV2022★ 24 cited

UniFormer: Unifying Convolution and Self-attention for Visual Recognition

Kunchang Li, Yali Wang, Junhao Zhang +5

It is a challenging task to learn discriminative representation from images and videos, due to large local redundancy and complex global dependency in these visual data. Convolutio…

cs.CV2021

Pose-guided Generative Adversarial Net for Novel View Action Synthesis

Xianhang Li, Junhao Zhang, Kunchang Li +2

We focus on the problem of novel-view human action synthesis. Given an action video, the goal is to generate the same action from an unseen viewpoint. Naturally, novel view video s…

cs.CV2021★ 40 cited

Learning Dynamical Human-Joint Affinity for 3D Pose Estimation in Videos

Junhao Zhang, Yali Wang, Zhipeng Zhou +3

Graph Convolution Network (GCN) has been successfully used for 3D human pose estimation in videos. However, it is often built on the fixed human-joint affinity, according to human…

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