activity
20212026
most citedPartAfford: Part-level Affordance Discovery from 3D Objects

13 citations · 17 across the 19 of their papers we have counts for

collaborators

20 papers

cs.RO2026

Robot Tool Design from Scratch via Behavior-Aware Hierarchical Optimization

Yinghan Chen, Xiyao Tian, Yizan Dai +2

The ability to design a tool for a task marks a level of intelligence beyond merely understanding, selecting, or using one. Existing methods for robotic tool design typically optim…

cs.RO2026

A Change of Frame Makes the Capture Point Proprioceptive: Distillation-Free Humanoid Single-Leg Balance

Yikai Zhou, Xingyun Wang, Jieming Cui +4

Unified humanoid policies track agile whole-body motion, yet few can hold a clean single-leg stance. On the single-leg balance benchmark introduced here, eight released state-of-th…

cs.RO2026

OmniClone: Engineering a Robust, All-Rounder Whole-Body Humanoid Teleoperation System

Yixuan Li, Le Ma, Yutang Lin +8

Whole-body humanoid teleoperation enables humans to remotely control humanoid robots, serving as both a real-time operational tool and a scalable engine for collecting demonstratio…

cs.RO2026

LessMimic: Long-Horizon Humanoid Interaction with Unified Distance Field Representations

Yutang Lin, Jieming Cui, Yixuan Li +3

Humanoid robots that autonomously interact with physical environments over extended horizons represent a central goal of embodied intelligence. Existing approaches rely on referenc…

cs.CV2025

UniAct: Unified Motion Generation and Action Streaming for Humanoid Robots

Nan Jiang, Zimo He, Wanhe Yu +8

A long-standing objective in humanoid robotics is the realization of versatile agents capable of following diverse multimodal instructions with human-level flexibility. Despite adv…

cs.RO2025

Simultaneous Tactile-Visual Perception for Learning Multimodal Robot Manipulation

Yuyang Li, Yinghan Chen, Zihang Zhao +4

Robotic manipulation requires both rich multimodal perception and effective learning frameworks to handle complex real-world tasks. See-through-skin (STS) sensors, which combine ta…

cs.RO2025

Ag2x2: Robust Agent-Agnostic Visual Representations for Zero-Shot Bimanual Manipulation

Ziyin Xiong, Yinghan Chen, Puhao Li +3

Bimanual manipulation, fundamental to human daily activities, remains a challenging task due to its inherent complexity of coordinated control. Recent advances have enabled zero-sh…

cs.RO2025

CLONE: Closed-Loop Whole-Body Humanoid Teleoperation for Long-Horizon Tasks

Yixuan Li, Yutang Lin, Jieming Cui +4

Humanoid teleoperation plays a vital role in demonstrating and collecting data for complex humanoid-scene interactions. However, current teleoperation systems face critical limitat…

cs.CV2025

GROVE: A Generalized Reward for Learning Open-Vocabulary Physical Skill

Jieming Cui, Tengyu Liu, Ziyu Meng +5

Learning open-vocabulary physical skills for simulated agents presents a significant challenge in artificial intelligence. Current reinforcement learning approaches face critical l…

cs.CV2025

Dynamic Motion Blending for Versatile Motion Editing

Nan Jiang, Hongjie Li, Ziye Yuan +5

Text-guided motion editing enables high-level semantic control and iterative modifications beyond traditional keyframe animation. Existing methods rely on limited pre-collected tra…

cs.RO2024

Ag2Manip: Learning Novel Manipulation Skills with Agent-Agnostic Visual and Action Representations

Puhao Li, Tengyu Liu, Yuyang Li +6

Autonomous robotic systems capable of learning novel manipulation tasks are poised to transform industries from manufacturing to service automation. However, modern methods (e.g.,…

cs.CV2024★ 1 cited

PhyRecon: Physically Plausible Neural Scene Reconstruction

Junfeng Ni, Yixin Chen, Bohan Jing +7

We address the issue of physical implausibility in multi-view neural reconstruction. While implicit representations have gained popularity in multi-view 3D reconstruction, previous…

cs.CV2024

Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordance

Zan Wang, Yixin Chen, Baoxiong Jia +7

Despite significant advancements in text-to-motion synthesis, generating language-guided human motion within 3D environments poses substantial challenges. These challenges stem pri…

cs.CV2024

AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents

Jieming Cui, Tengyu Liu, Nian Liu +3

Traditional approaches in physics-based motion generation, centered around imitation learning and reward shaping, often struggle to adapt to new scenarios. To tackle this limitatio…

cs.CV2024

Scaling Up Dynamic Human-Scene Interaction Modeling

Nan Jiang, Zhiyuan Zhang, Hongjie Li +6

Confronting the challenges of data scarcity and advanced motion synthesis in human-scene interaction modeling, we introduce the TRUMANS dataset alongside a novel HSI motion synthes…

cs.CV2023★ 2 cited

ProBio: A Protocol-guided Multimodal Dataset for Molecular Biology Lab

Jieming Cui, Ziren Gong, Baoxiong Jia +4

The challenge of replicating research results has posed a significant impediment to the field of molecular biology. The advent of modern intelligent systems has led to notable prog…

cs.CV2023★ 1 cited

Single-view 3D Scene Reconstruction with High-fidelity Shape and Texture

Yixin Chen, Junfeng Ni, Nan Jiang +3

Reconstructing detailed 3D scenes from single-view images remains a challenging task due to limitations in existing approaches, which primarily focus on geometric shape recovery, o…

cs.CV2022★ 13 cited

PartAfford: Part-level Affordance Discovery from 3D Objects

Chao Xu, Yixin Chen, He Wang +3

Understanding what objects could furnish for humans-namely, learning object affordance-is the crux to bridge perception and action. In the vision community, prior work primarily fo…

cs.CV2021

YouRefIt: Embodied Reference Understanding with Language and Gesture

Yixin Chen, Qing Li, Deqian Kong +5

We study the understanding of embodied reference: One agent uses both language and gesture to refer to an object to another agent in a shared physical environment. Of note, this ne…

cs.CV2021

Spatio-temporal Self-Supervised Representation Learning for 3D Point Clouds

Siyuan Huang, Yichen Xie, Song-Chun Zhu +1

To date, various 3D scene understanding tasks still lack practical and generalizable pre-trained models, primarily due to the intricate nature of 3D scene understanding tasks and t…