activity
20212026
most citedMonte Carlo Tree Search: A Review of Recent Modifications and Applications

39 citations · 46 across the 5 of their papers we have counts for

collaborators

5 papers

cs.HC2026

Qualitative Evaluation of LLM-Designed GUI

Bartosz Sawicki, Tomasz Les, Dariusz Parzych +3

As generative artificial intelligence advances, Large Language Models (LLMs) are being explored for automated graphical user interface (GUI) design. This study investigates the usa…

cs.AI2023

Two-Step Reinforcement Learning for Multistage Strategy Card Game

Konrad Godlewski, Bartosz Sawicki

In the realm of artificial intelligence and card games, this study introduces a two-step reinforcement learning (RL) strategy tailored for "The Lord of the Rings: The Card Game (LO…

cs.AI2021★ 5 cited

MCTS Based Agents for Multistage Single-Player Card Game

Konrad Godlewski, Bartosz Sawicki

The article presents the use of Monte Carlo Tree Search algorithms for the card game Lord of the Rings. The main challenge was the complexity of the game mechanics, in which each r…

cs.LG2021★ 2 cited

Optimisation of MCTS Player for The Lord of the Rings: The Card Game

Konrad Godlewski, Bartosz Sawicki

The article presents research on the use of Monte-Carlo Tree Search (MCTS) methods to create an artificial player for the popular card game "The Lord of the Rings". The game is cha…

cs.AI2021★ 39 cited

Monte Carlo Tree Search: A Review of Recent Modifications and Applications

Maciej Świechowski, Konrad Godlewski, Bartosz Sawicki +1

Monte Carlo Tree Search (MCTS) is a powerful approach to designing game-playing bots or solving sequential decision problems. The method relies on intelligent tree search that bala…