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researcher

Konrad Godlewski

4 papers hereh-index 3434 citations4 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • first author3
  • middle author1

Across the 4 of 4 papers where every author was matched, so the position is known.

fields
  • cs.AI3
  • cs.LG1

identity via Semantic Scholar / OpenAlex

most citedMonte Carlo Tree Search: A Review of Recent Modifications and Applications

39 citations · 46 across the 4 of their papers we have counts for

collaborators
Showing cs.AIShow all

3 papers · 1 filter

cs.AI2023

Two-Step Reinforcement Learning for Multistage Strategy Card Game

Konrad Godlewski, Bartosz Sawicki

In the realm of artificial intelligence and card games, this study introduces a two-step reinforcement learning (RL) strategy tailored for "The Lord of the Rings: The Card Game (LO…

cs.AI2021★ 5 cited

MCTS Based Agents for Multistage Single-Player Card Game

Konrad Godlewski, Bartosz Sawicki

The article presents the use of Monte Carlo Tree Search algorithms for the card game Lord of the Rings. The main challenge was the complexity of the game mechanics, in which each r…

cs.AI2021★ 39 cited

Monte Carlo Tree Search: A Review of Recent Modifications and Applications

Maciej Świechowski, Konrad Godlewski, Bartosz Sawicki +1

Monte Carlo Tree Search (MCTS) is a powerful approach to designing game-playing bots or solving sequential decision problems. The method relies on intelligent tree search that bala…

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Not affiliated with arXiv. Researcher data from Semantic Scholar (ODC-BY) and OpenAlex.