activity
20212026
most citediBall: Augmenting Basketball Videos with Gaze-moderated Embedded Visualizations

36 citations · 146 across the 22 of their papers we have counts for

collaborators

22 papers

cs.HC2026

RaivenTracks: Branching Provenance for Conversational Visualization Workflows

Ella Hugie, Alexandra Irger, Grace Guo +4

As AI agents increasingly participate in scientific workflows, scientists are shifting from direct authorship toward oversight, inspection, and steering. LLM-driven visualization s…

cs.CV2026

When Visuals Aren't the Problem: Evaluating Vision-Language Models on Misleading Data Visualizations

Harsh Nishant Lalai, Raj Sanjay Shah, Hanspeter Pfister +2

Visualizations help communicate data insights, but deceptive data representations can distort their interpretation and propagate misinformation. While recent Vision Language Models…

cs.HC2026

Raiven: LLM-Based Visualization Authoring via Domain-Specific Language Mediation

Alexandra Irger, Ella Hugie, Minghao Guo +5

Visualization is central to scientific discovery, yet authoring tools remain split between information and scientific visualization, and expertise in one rarely transfers to the ot…

cs.HC2025

VAIR: Visual Analytics for Injury Risk Exploration in Sports

Chunggi Lee, Ut Gong, Tica Lin +4

Injury prevention in sports requires understanding how bio-mechanical risks emerge from movement patterns captured in real-world scenarios. However, identifying and interpreting in…

cs.HC2025

Vitessce Link: A Mixed Reality and 2D Display Hybrid Approach for Visual Analysis of 3D Tissue Maps

Eric Mörth, Morgan L. Turner, Cydney Nielsen +14

Advances in spatial omics and high-resolution imaging enable the creation of three-dimensional (3D) tissue maps that capture cellular organization and interactions in situ. While t…

cs.HC2025

SportsBuddy: Designing and Evaluating an AI-Powered Sports Video Storytelling Tool Through Real-World Deployment

Tica Lin, Ruxun Xiang, Gardenia Liu +5

Video storytelling is essential for sports performance analysis and fan engagement, enabling sports professionals and fans to effectively communicate and interpret the spatial and…

cs.HC2024

PanoCoach: Enhancing Tactical Coaching and Communication in Soccer with Mixed-Reality Telepresence

Andrew Kang, Hanspeter Pfister, Tica Lin

Soccer, as a dynamic team sport, requires seamless coordination and integration of tactical strategies across all players. Adapting to new tactical systems is a critical but often…

cs.HC2024

Sportify: Question Answering with Embedded Visualizations and Personified Narratives for Sports Video

Chunggi Lee, Tica Lin, Hanspeter Pfister +1

As basketball's popularity surges, fans often find themselves confused and overwhelmed by the rapid game pace and complexity. Basketball tactics, involving a complex series of acti…

cs.HC2024

GenLens: A Systematic Evaluation of Visual GenAI Model Outputs

Tica Lin, Hanspeter Pfister, Jui-Hsien Wang

The rapid development of generative AI (GenAI) models in computer vision necessitates effective evaluation methods to ensure their quality and fairness. Existing tools primarily fo…

cs.HC2023★ 1 cited

Vistrust: a Multidimensional Framework and Empirical Study of Trust in Data Visualizations

Hamza Elhamdadi, Adam Stefkovics, Johanna Beyer +3

Trust is an essential aspect of data visualization, as it plays a crucial role in the interpretation and decision-making processes of users. While research in social sciences outli…

cs.HC2023★ 15 cited

This is the Table I Want! Interactive Data Transformation on Desktop and in Virtual Reality

Sungwon In, Tica Lin, Chris North +2

Data transformation is an essential step in data science. While experts primarily use programming to transform their data, there is an increasing need to support non-programmers wi…

cs.GR2023★ 7 cited

Residency Octree: A Hybrid Approach for Scalable Web-Based Multi-Volume Rendering

Lukas Herzberger, Markus Hadwiger, Robert Krüger +4

We present a hybrid multi-volume rendering approach based on a novel Residency Octree that combines the advantages of out-of-core volume rendering using page tables with those of s…

cs.HC2023★ 2 cited

VIRD: Immersive Match Video Analysis for High-Performance Badminton Coaching

Tica Lin, Alexandre Aouididi, Zhutian Chen +3

Badminton is a fast-paced sport that requires a strategic combination of spatial, temporal, and technical tactics. To gain a competitive edge at high-level competitions, badminton…

cs.HC2023★ 5 cited

Quantifying the Impact of XR Visual Guidance on User Performance Using a Large-Scale Virtual Assembly Experiment

Leon Pietschmann, Paul-David Zuercher, Erik Bubík +3

The combination of Visual Guidance and Extended Reality (XR) technology holds the potential to greatly improve the performance of human workforces in numerous areas, particularly i…

cs.HC2023★ 13 cited

RL-LABEL: A Deep Reinforcement Learning Approach Intended for AR Label Placement in Dynamic Scenarios

Chen Zhu-Tian, Daniele Chiappalupi, Tica Lin +3

Labels are widely used in augmented reality (AR) to display digital information. Ensuring the readability of AR labels requires placing them occlusion-free while keeping visual lin…

cs.HC2023★ 5 cited

Beyond Generating Code: Evaluating GPT on a Data Visualization Course

Chen Zhu-Tian, Chenyang Zhang, Qianwen Wang +5

This paper presents an empirical evaluation of the performance of the Generative Pre-trained Transformer (GPT) model in Harvard's CS171 data visualization course. While previous st…

cs.HC2023★ 36 cited

iBall: Augmenting Basketball Videos with Gaze-moderated Embedded Visualizations

Chen Zhu-Tian, Qisen Yang, Jiarui Shan +4

We present iBall, a basketball video-watching system that leverages gaze-moderated embedded visualizations to facilitate game understanding and engagement of casual fans. Video bro…

cs.HC2023★ 17 cited

Is Embodied Interaction Beneficial? A Study on Navigating Network Visualizations

Helen H. Huang, Hanspeter Pfister, Yalong Yang

Network visualizations are commonly used to analyze relationships in various contexts. To efficiently explore a network visualization, the user needs to quickly navigate to differe…

cs.HC2022★ 17 cited

The Ball is in Our Court: Conducting Visualization Research with Sports Experts

Tica Lin, Zhutian Chen, Johanna Beyer +3

Most sports visualizations rely on a combination of spatial, highly temporal, and user-centric data, making sports a challenging target for visualization. Emerging technologies, su…

cs.HC2022★ 2 cited

The Quest for Omnioculars: Embedded Visualization for Augmenting Basketball Game Viewing Experiences

Tica Lin, Zhutian Chen, Yalong Yang +3

Sports game data is becoming increasingly complex, often consisting of multivariate data such as player performance stats, historical team records, and athletes' positional trackin…

cs.HC2022★ 16 cited

The Pattern is in the Details: An Evaluation of Interaction Techniques for Locating, Searching, and Contextualizing Details in Multivariate Matrix Visualizations

Yalong Yang, Wenyu Xia, Fritz Lekschas +3

Matrix visualizations are widely used to display large-scale network, tabular, set, or sequential data. They typically only encode a single value per cell, e.g., through color. How…

cs.HC2021★ 10 cited

Visualization Design Sprints for Online and On-Campus Courses

Johanna Beyer, Yalong Yang, Hanspeter Pfister

We present how to integrate Design Sprints and project-based learning into introductory visualization courses. A design sprint is a unique process based on rapid prototyping and us…