collaborators

5 papers

cs.CV2026

AnyAct: Towards Human Reenactment of Character Motion From Video

Liuhan Chen, Lei Zhong, Jiawei Wang +6

We study the problem of directly deriving an initial human reenactment from a monocular video of a non-human character. Our goal is not to reconstruct the source character itself b…

cs.CV2026

360° Image Perception with MLLMs: A Comprehensive Benchmark and a Training-Free Method

Huyen T. T. Tran, Van-Quang Nguyen, Farros Alferro +2

Multimodal Large Language Models (MLLMs) have shown impressive abilities in understanding and reasoning over conventional images. However, their perception of 360° images remains l…

cs.CV2025

CLIP-GS: CLIP-Informed Gaussian Splatting for View-Consistent 3D Indoor Semantic Understanding

Guibiao Liao, Jiankun Li, Zhenyu Bao +3

Exploiting 3D Gaussian Splatting (3DGS) with Contrastive Language-Image Pre-Training (CLIP) models for open-vocabulary 3D semantic understanding of indoor scenes has emerged as an…

cs.CV2025

MGStream: Motion-aware 3D Gaussian for Streamable Dynamic Scene Reconstruction

Zhenyu Bao, Qing Li, Guibiao Liao +2

3D Gaussian Splatting (3DGS) has gained significant attention in streamable dynamic novel view synthesis (DNVS) for its photorealistic rendering capability and computational effici…

cs.CV2025

SPC-GS: Gaussian Splatting with Semantic-Prompt Consistency for Indoor Open-World Free-view Synthesis from Sparse Inputs

Guibiao Liao, Qing Li, Zhenyu Bao +2

3D Gaussian Splatting-based indoor open-world free-view synthesis approaches have shown significant performance with dense input images. However, they exhibit poor performance when…