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cs.LG2022★ 1 cited
Clustering-based Tile Embedding (CTE): A General Representation for Level Design with Skewed Tile Distributions
Mrunal Jadhav, Matthew Guzdial
There has been significant research interest in Procedural Level Generation via Machine Learning (PLGML), applying ML techniques to automated level generation. One recent trend is…
cs.LG2021
Tile Embedding: A General Representation for Procedural Level Generation via Machine Learning
Mrunal Jadhav, Matthew Guzdial
In recent years, Procedural Level Generation via Machine Learning (PLGML) techniques have been applied to generate game levels with machine learning. These approaches rely on human…