activity
20212026
most citedMultimodal Knowledge Alignment with Reinforcement Learning

18 citations · 20 across the 11 of their papers we have counts for

collaborators

12 papers

cs.CL2026

Lies We Can See: Joint Verbal and Non-Verbal Deception by VLM Agents in Embodied Social Interactions

Jaewoo Ahn, Junseo Kim, Hyunseo Kim +4

Strategic deception by LLM and VLM agents has emerged as a central AI alignment and safety concern. Social-deduction games (where each player holds a hidden role and communicates w…

cs.CV2025

Gaze Beyond the Frame: Forecasting Egocentric 3D Visual Span

Heeseung Yun, Joonil Na, Jaeyeon Kim +2

People continuously perceive and interact with their surroundings based on underlying intentions that drive their exploration and behaviors. While research in egocentric user and s…

cs.AI2025

FlashAdventure: A Benchmark for GUI Agents Solving Full Story Arcs in Diverse Adventure Games

Jaewoo Ahn, Junseo Kim, Heeseung Yun +4

GUI agents powered by LLMs show promise in interacting with diverse digital environments. Among these, video games offer a valuable testbed due to their varied interfaces, with adv…

cs.SD2025

WoW-Bench: Evaluating Fine-Grained Acoustic Perception in Audio-Language Models via Marine Mammal Vocalizations

Jaeyeon Kim, Heeseung Yun, Sang Hoon Woo +2

Large audio-language models (LALMs) extend language understanding into the auditory domain, yet their ability to perform low-level listening, such as pitch and duration detection,…

cs.SD2025

ViSAGe: Video-to-Spatial Audio Generation

Jaeyeon Kim, Heeseung Yun, Gunhee Kim

Spatial audio is essential for enhancing the immersiveness of audio-visual experiences, yet its production typically demands complex recording systems and specialized expertise. In…

cs.CL2025

Can LLMs Deceive CLIP? Benchmarking Adversarial Compositionality of Pre-trained Multimodal Representation via Text Updates

Jaewoo Ahn, Heeseung Yun, Dayoon Ko +1

While pre-trained multimodal representations (e.g., CLIP) have shown impressive capabilities, they exhibit significant compositional vulnerabilities leading to counterintuitive jud…

cs.CV2025

ReSpec: Relevance and Specificity Grounded Online Filtering for Learning on Video-Text Data Streams

Chris Dongjoo Kim, Jihwan Moon, Sangwoo Moon +7

The rapid growth of video-text data presents challenges in storage and computation during training. Online learning, which processes streaming data in real-time, offers a promising…

cs.CV2024

Spherical World-Locking for Audio-Visual Localization in Egocentric Videos

Heeseung Yun, Ruohan Gao, Ishwarya Ananthabhotla +6

Egocentric videos provide comprehensive contexts for user and scene understanding, spanning multisensory perception to behavioral interaction. We propose Spherical World-Locking (S…

cs.CV2023★ 1 cited

Dense 2D-3D Indoor Prediction with Sound via Aligned Cross-Modal Distillation

Heeseung Yun, Joonil Na, Gunhee Kim

Sound can convey significant information for spatial reasoning in our daily lives. To endow deep networks with such ability, we address the challenge of dense indoor prediction wit…

cs.CV2022★ 1 cited

Panoramic Vision Transformer for Saliency Detection in 360° Videos

Heeseung Yun, Sehun Lee, Gunhee Kim

360 video saliency detection is one of the challenging benchmarks for 360 video understanding since non-negligible distortion and discontinuity occur in the project…

cs.CL2022★ 18 cited

Multimodal Knowledge Alignment with Reinforcement Learning

Youngjae Yu, Jiwan Chung, Heeseung Yun +8

Large language models readily adapt to novel settings, even without task-specific training data. Can their zero-shot capacity be extended to multimodal inputs? In this work, we pro…

cs.CV2021

Pano-AVQA: Grounded Audio-Visual Question Answering on 360 Videos

Heeseung Yun, Youngjae Yu, Wonsuk Yang +2

360 videos convey holistic views for the surroundings of a scene. It provides audio-visual cues beyond pre-determined normal field of views and displays distinctive spatial…