10 citations · 30 across the 12 of their papers we have counts for
5 papers · 1 filter
ScenePlacer: Reformulating Scene-Level Object Pose Estimation as Visibility Field Learning
Ken Deng, Jiarui Liu, Guibiao Liao +7
We present ScenePlacer, a framework for scene-level pose estimation of objects generated by state-of-the-art native shape generation models, placing generated 3D objects into scene…
SPOON: Towards Coherent Compositional 3D Scene Generation from Uncalibrated Multi-view Images
Guibiao Liao, Mochu Xiang, Heng Li +6
Compositional 3D scene generation aims to recover complete 3D object shapes and their spatial arrangement from visual observations. Recent image-conditioned 3D generators provide s…
GenHOI: Towards Object-Consistent Hand-Object Interaction with Temporally Balanced and Spatially Selective Object Injection
Xuan Huang, Mochu Xiang, Zhelun Shen +9
Hand-Object Interaction (HOI) remains a core challenge in digital human video synthesis, where models must generate physically plausible contact and preserve object identity across…
MVHOI: Bridge Multi-view Condition to Complex Human-Object Interaction Video Reenactment via 3D Foundation Model
Jinguang Tong, Jinbo Wu, Kaisiyuan Wang +12
Human-Object Interaction (HOI) video reenactment aims to transfer the interaction dynamics of a source video to a novel target object while preserving realistic hand-object coordin…
RnG: A Unified Transformer for Complete 3D Modeling from Partial Observations
Mochu Xiang, Zhelun Shen, Xuesong Li +7
Human perceive the 3D world through 2D observations from limited viewpoints. While recent feed-forward generalizable 3D reconstruction models excel at recovering 3D structures from…