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20212023
most citedCLIP-ViP: Adapting Pre-trained Image-Text Model to Video-Language Representation Alignment

53 citations · 161 across the 15 of their papers we have counts for

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Showing 2023Show all

6 papers · 1 filter

cs.CV2023

ViCo: Engaging Video Comment Generation with Human Preference Rewards

Yuchong Sun, Bei Liu, Xu Chen +2

Engaging video comments play an important role in video social media, as they are the carrier of feelings, thoughts, or humor of the audience. Preliminary works have made initial e…

cs.CV2023

Improving Diversity in Zero-Shot GAN Adaptation with Semantic Variations

Seogkyu Jeon, Bei Liu, Pilhyeon Lee +3

Training deep generative models usually requires a large amount of data. To alleviate the data collection cost, the task of zero-shot GAN adaptation aims to reuse well-trained gene…

cs.CV2023

Revisiting Latent Space of GAN Inversion for Real Image Editing

Kai Katsumata, Duc Minh Vo, Bei Liu +1

The exploration of the latent space in StyleGANs and GAN inversion exemplify impressive real-world image editing, yet the trade-off between reconstruction quality and editing quali…

cs.RO2023

Transferring Foundation Models for Generalizable Robotic Manipulation

Jiange Yang, Wenhui Tan, Chuhao Jin +6

Improving the generalization capabilities of general-purpose robotic manipulation agents in the real world has long been a significant challenge. Existing approaches often rely on…

cs.CV2023

Balancing Reconstruction and Editing Quality of GAN Inversion for Real Image Editing with StyleGAN Prior Latent Space

Kai Katsumata, Duc Minh Vo, Bei Liu +1

The exploration of the latent space in StyleGANs and GAN inversion exemplify impressive real-world image editing, yet the trade-off between reconstruction quality and editing quali…

cs.RO2023★ 9 cited

AlphaBlock: Embodied Finetuning for Vision-Language Reasoning in Robot Manipulation

Chuhao Jin, Wenhui Tan, Jiange Yang +4

We propose a novel framework for learning high-level cognitive capabilities in robot manipulation tasks, such as making a smiley face using building blocks. These tasks often invol…