collaborators

6 papers

cs.CV2026

SA-ResGS: Self-Augmented Residual 3D Gaussian Splatting for Next Best View Selection

Kim Jun-Seong, Tae-Hyun Oh, Eduardo Pérez-Pellitero +1

We propose Self-Augmented Residual 3D Gaussian Splatting (SA-ResGS), a novel framework to stabilize uncertainty quantification and enhancing uncertainty-aware supervision in next-b…

cs.CV2026

GRVS: a Generalizable and Recurrent Approach to Monocular Dynamic View Synthesis

Thomas Tanay, Mohammed Brahimi, Michal Nazarczuk +5

Synthesizing novel views from monocular videos of dynamic scenes remains a challenging problem. Scene-specific methods that optimize 4D representations with explicit motion priors…

cs.CV2026

Off The Grid: Detection of Primitives for Feed-Forward 3D Gaussian Splatting

Arthur Moreau, Richard Shaw, Michal Nazarczuk +5

Feed-forward 3D Gaussian Splatting (3DGS) models enable real-time scene generation but are hindered by suboptimal pixel-aligned primitive placement, which relies on a dense, rigid…

cs.CV2026

ICo3D: An Interactive Conversational 3D Virtual Human

Richard Shaw, Youngkyoon Jang, Athanasios Papaioannou +4

This work presents Interactive Conversational 3D Virtual Human (ICo3D), a method for generating an interactive, conversational, and photorealistic 3D human avatar. Based on multi-v…

cs.CV2026

Map2Thought: Explicit 3D Spatial Reasoning via Metric Cognitive Maps

Xiangjun Gao, Zhensong Zhang, Dave Zhenyu Chen +4

We propose Map2Thought, a framework that enables explicit and interpretable spatial reasoning for 3D VLMs. The framework is grounded in two key components: Metric Cognitive Map (Me…

cs.CV2025

Charge: A Comprehensive Novel View Synthesis Benchmark and Dataset to Bind Them All

Michal Nazarczuk, Thomas Tanay, Arthur Moreau +2

This paper presents a new dataset for Novel View Synthesis, generated from a high-quality, animated film with stunning realism and intricate detail. Our dataset captures a variety…