activity
20202026
most citedIGLU 2022: Interactive Grounded Language Understanding in a Collaborative Environment at NeurIPS 2022

6 citations · 31 across the 20 of their papers we have counts for

collaborators

21 papers

cs.LG2026

Global Exponential Convergence of Two-Layer Linear Network Training

Stephen Y Zhang, Gabriel Peyré

We prove global exponential (linear) convergence with an explicit rate in the rich scaling for wide two-layer linear networks trained with smooth Polyak-Lojasiewicz predictor losse…

cs.CV2026

Reconstruction or Semantics? What Makes a Latent Space Useful for Robotic World Models

Nilaksh, Saurav Jha, Artem Zholus +1

World model-based policy evaluation is a practical proxy for testing real-world robot control by rolling out candidate actions in action-conditioned video diffusion models. As thes…

cs.CV2026

TAPNext++: What's Next for Tracking Any Point (TAP)?

Sebastian Jung, Artem Zholus, Martin Sundermeyer +6

Tracking-Any-Point (TAP) models aim to track any point through a video which is a crucial task in AR/XR and robotics applications. The recently introduced TAPNext approach proposes…

cs.LG2026★ 1 cited

Hierarchical Planning with Latent World Models

Wancong Zhang, Basile Terver, Artem Zholus +8

World models are a promising path to zero-shot embodied control through planning. However, existing world model planners struggle on long-horizon, multi-stage tasks: prediction err…

cs.AI2025★ 5 cited

V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planning

Mido Assran, Adrien Bardes, David Fan +27

A major challenge for modern AI is to learn to understand the world and learn to act largely by observation. This paper explores a self-supervised approach that combines internet-s…

cs.CV2025

TAPNext: Tracking Any Point (TAP) as Next Token Prediction

Artem Zholus, Carl Doersch, Yi Yang +7

Tracking Any Point (TAP) in a video is a challenging computer vision problem with many demonstrated applications in robotics, video editing, and 3D reconstruction. Existing methods…

cs.CV2024

TRecViT: A Recurrent Video Transformer

Viorica Pătrăucean, Xu Owen He, Joseph Heyward +10

We propose a novel block for \emph{causal} video modelling. It relies on a time-space-channel factorisation with dedicated blocks for each dimension: gated linear recurrent units (…

cs.LG2024

Unraveling the Complexity of Memory in RL Agents: an Approach for Classification and Evaluation

Egor Cherepanov, Nikita Kachaev, Artem Zholus +2

The incorporation of memory into agents is essential for numerous tasks within the domain of Reinforcement Learning (RL). In particular, memory is paramount for tasks that require…

cs.AI2024

Interpretability in Action: Exploratory Analysis of VPT, a Minecraft Agent

Karolis Jucys, George Adamopoulos, Mehrab Hamidi +7

Understanding the mechanisms behind decisions taken by large foundation models in sequential decision making tasks is critical to ensuring that such systems operate transparently a…

cs.AI2024

IDAT: A Multi-Modal Dataset and Toolkit for Building and Evaluating Interactive Task-Solving Agents

Shrestha Mohanty, Negar Arabzadeh, Andrea Tupini +5

Seamless interaction between AI agents and humans using natural language remains a key goal in AI research. This paper addresses the challenges of developing interactive agents cap…

cs.LG2024★ 1 cited

BindGPT: A Scalable Framework for 3D Molecular Design via Language Modeling and Reinforcement Learning

Artem Zholus, Maksim Kuznetsov, Roman Schutski +4

Generating novel active molecules for a given protein is an extremely challenging task for generative models that requires an understanding of the complex physical interactions bet…

cs.LG2024

Mastering Memory Tasks with World Models

Mohammad Reza Samsami, Artem Zholus, Janarthanan Rajendran +1

Current model-based reinforcement learning (MBRL) agents struggle with long-term dependencies. This limits their ability to effectively solve tasks involving extended time gaps bet…

cs.AI2023★ 2 cited

Transforming Human-Centered AI Collaboration: Redefining Embodied Agents Capabilities through Interactive Grounded Language Instructions

Shrestha Mohanty, Negar Arabzadeh, Julia Kiseleva +6

Human intelligence's adaptability is remarkable, allowing us to adjust to new tasks and multi-modal environments swiftly. This skill is evident from a young age as we acquire new a…

cs.CL2022★ 2 cited

Collecting Interactive Multi-modal Datasets for Grounded Language Understanding

Shrestha Mohanty, Negar Arabzadeh, Milagro Teruel +9

Human intelligence can remarkably adapt quickly to new tasks and environments. Starting from a very young age, humans acquire new skills and learn how to solve new tasks either by…

cs.AI2022★ 1 cited

Learning to Solve Voxel Building Embodied Tasks from Pixels and Natural Language Instructions

Alexey Skrynnik, Zoya Volovikova, Marc-Alexandre Côté +9

The adoption of pre-trained language models to generate action plans for embodied agents is a promising research strategy. However, execution of instructions in real or simulated e…

cs.LG2022★ 4 cited

IGLU Gridworld: Simple and Fast Environment for Embodied Dialog Agents

Artem Zholus, Alexey Skrynnik, Shrestha Mohanty +5

We present the IGLU Gridworld: a reinforcement learning environment for building and evaluating language conditioned embodied agents in a scalable way. The environment features vis…

cs.CL2022★ 6 cited

IGLU 2022: Interactive Grounded Language Understanding in a Collaborative Environment at NeurIPS 2022

Julia Kiseleva, Alexey Skrynnik, Artem Zholus +14

Human intelligence has the remarkable ability to adapt to new tasks and environments quickly. Starting from a very young age, humans acquire new skills and learn how to solve new t…

cs.CL2022★ 5 cited

Interactive Grounded Language Understanding in a Collaborative Environment: IGLU 2021

Julia Kiseleva, Ziming Li, Mohammad Aliannejadi +18

Human intelligence has the remarkable ability to quickly adapt to new tasks and environments. Starting from a very young age, humans acquire new skills and learn how to solve new t…

cs.LG2021

Multitask Adaptation by Retrospective Exploration with Learned World Models

Artem Zholus, Aleksandr I. Panov

Model-based reinforcement learning (MBRL) allows solving complex tasks in a sample-efficient manner. However, no information is reused between the tasks. In this work, we propose a…

cs.AI2021★ 3 cited

NeurIPS 2021 Competition IGLU: Interactive Grounded Language Understanding in a Collaborative Environment

Julia Kiseleva, Ziming Li, Mohammad Aliannejadi +12

Human intelligence has the remarkable ability to adapt to new tasks and environments quickly. Starting from a very young age, humans acquire new skills and learn how to solve new t…

cs.LG2020★ 1 cited

Continuous Histogram Loss: Beyond Neural Similarity

Artem Zholus, Eugene Lane

Similarity learning has gained a lot of attention from researches in recent years and tons of successful approaches have been recently proposed. However, the majority of the state-…