activity
20212026
most citedThe Crew: The Quest for Planet Nine is NP-Complete

1 citations · 1 across the 5 of their papers we have counts for

collaborators

5 papers

cs.HC2026

Organizing in the Digital Age: Understanding Community, Challenges, and Consequences in Digitally-facilitated Labor Organizing

Frederick Reiber, Alishah Chator, Dana Calacci +1

The contemporary American labor force is highly dispersed, necessitating the use of digital communication tools to bridge spatial and temporal gaps in union organizing. This study…

cs.HC2026

Working towards a dialectical understanding of the political ideology within technological projects

Frederick Reiber

In this short position paper, I develop a dialectical framework for understanding the political ideology of technological projects. To do so, I draw on critical and emancipatory so…

cs.HC2026

Surveillance, Spacing, Screaming and Scabbing: How Digital Technology Facilitates Union Busting

Frederick Reiber, Nathan Kim, Allison McDonald +1

Despite high approval ratings for unions and growing worker interest in organizing, employees in the United States still face significant barriers to securing collective bargaining…

cs.DS2024

Construction and Preliminary Validation of a Dynamic Programming Concept Inventory

Matthew Ferland, Varun Nagaraj Rao, Arushi Arora +7

Concept inventories are standardized assessments that evaluate student understanding of key concepts within academic disciplines. While prevalent across STEM fields, their developm…

cs.DM2021★ 1 cited

The Crew: The Quest for Planet Nine is NP-Complete

Frederick Reiber

In this paper, we study the cooperative card game, The Crew: The Quest for Planet Nine from the viewpoint of algorithmic combinatorial game theory. The Crew: The Quest for Planet N…