activity
20202026
most citedA Theoretical Analysis of Optimistic Proximal Policy Optimization in Linear Markov Decision Processes

7 citations · 36 across the 21 of their papers we have counts for

collaborators

23 papers

cs.LG2026

Policy Iteration Is Not Strongly Polynomial for Deterministic Markov Decision Processes: The Price of Algorithmic Anarchy

Han Zhong, Yinyu Ye

We establish exponential iteration lower bounds in the number of states for Howard's policy iteration on deterministic discounted and average-reward Markov decision processes (MDPs…

stat.ML2026

Toward the Optimal Regret-Instability Trade-off in Multi-Armed Bandits

Kaifei Wang, Yinyu Ye, Han Zhong

Multi-armed bandit algorithms are evaluated by regret, yet comparable regret can coexist with different allocations across independent runs. We study the trade-off between worst-ca…

cs.LG2025

BRiTE: Bootstrapping Reinforced Thinking Process to Enhance Language Model Reasoning

Han Zhong, Yutong Yin, Shenao Zhang +10

Large Language Models (LLMs) have demonstrated remarkable capabilities in complex reasoning tasks, yet generating reliable reasoning processes remains a significant challenge. We p…

cs.LG2024

Sample-efficient Learning of Infinite-horizon Average-reward MDPs with General Function Approximation

Jianliang He, Han Zhong, Zhuoran Yang

We study infinite-horizon average-reward Markov decision processes (AMDPs) in the context of general function approximation. Specifically, we propose a novel algorithmic framework…

cs.LG2023

Horizon-Free and Instance-Dependent Regret Bounds for Reinforcement Learning with General Function Approximation

Jiayi Huang, Han Zhong, Liwei Wang +1

To tackle long planning horizon problems in reinforcement learning with general function approximation, we propose the first algorithm, termed as UCRL-WVTR, that achieves both \emp…

cs.LG2023★ 7 cited

A Theoretical Analysis of Optimistic Proximal Policy Optimization in Linear Markov Decision Processes

Han Zhong, Tong Zhang

The proximal policy optimization (PPO) algorithm stands as one of the most prosperous methods in the field of reinforcement learning (RL). Despite its success, the theoretical unde…

cs.LG2023

Tackling Heavy-Tailed Rewards in Reinforcement Learning with Function Approximation: Minimax Optimal and Instance-Dependent Regret Bounds

Jiayi Huang, Han Zhong, Liwei Wang +1

While numerous works have focused on devising efficient algorithms for reinforcement learning (RL) with uniformly bounded rewards, it remains an open question whether sample or tim…

cs.LG2023

Maximize to Explore: One Objective Function Fusing Estimation, Planning, and Exploration

Zhihan Liu, Miao Lu, Wei Xiong +6

In online reinforcement learning (online RL), balancing exploration and exploitation is crucial for finding an optimal policy in a sample-efficient way. To achieve this, existing s…

cs.LG2023★ 2 cited

Double Pessimism is Provably Efficient for Distributionally Robust Offline Reinforcement Learning: Generic Algorithm and Robust Partial Coverage

Jose Blanchet, Miao Lu, Tong Zhang +1

In this paper, we study distributionally robust offline reinforcement learning (robust offline RL), which seeks to find an optimal policy purely from an offline dataset that can pe…

quant-ph2023★ 1 cited

Provably Efficient Exploration in Quantum Reinforcement Learning with Logarithmic Worst-Case Regret

Han Zhong, Jiachen Hu, Yecheng Xue +2

While quantum reinforcement learning (RL) has attracted a surge of attention recently, its theoretical understanding is limited. In particular, it remains elusive how to design pro…

cs.LG2022★ 2 cited

GEC: A Unified Framework for Interactive Decision Making in MDP, POMDP, and Beyond

Han Zhong, Wei Xiong, Sirui Zheng +4

We study sample efficient reinforcement learning (RL) under the general framework of interactive decision making, which includes Markov decision process (MDP), partially observable…

cs.LG2022

A Self-Play Posterior Sampling Algorithm for Zero-Sum Markov Games

Wei Xiong, Han Zhong, Chengshuai Shi +2

Existing studies on provably efficient algorithms for Markov games (MGs) almost exclusively build on the "optimism in the face of uncertainty" (OFU) principle. This work focuses on…

cs.LG2022

Provable Sim-to-real Transfer in Continuous Domain with Partial Observations

Jiachen Hu, Han Zhong, Chi Jin +1

Sim-to-real transfer trains RL agents in the simulated environments and then deploys them in the real world. Sim-to-real transfer has been widely used in practice because it is oft…

cs.LG2022★ 2 cited

Human-in-the-loop: Provably Efficient Preference-based Reinforcement Learning with General Function Approximation

Xiaoyu Chen, Han Zhong, Zhuoran Yang +2

We study human-in-the-loop reinforcement learning (RL) with trajectory preferences, where instead of receiving a numeric reward at each step, the agent only receives preferences ov…

cs.LG2022★ 2 cited

Nearly Minimax Optimal Offline Reinforcement Learning with Linear Function Approximation: Single-Agent MDP and Markov Game

Wei Xiong, Han Zhong, Chengshuai Shi +3

Offline reinforcement learning (RL) aims at learning an optimal strategy using a pre-collected dataset without further interactions with the environment. While various algorithms h…

cs.LG2022★ 6 cited

Why Robust Generalization in Deep Learning is Difficult: Perspective of Expressive Power

Binghui Li, Jikai Jin, Han Zhong +2

It is well-known that modern neural networks are vulnerable to adversarial examples. To mitigate this problem, a series of robust learning algorithms have been proposed. However, a…

cs.LG2022★ 3 cited

Pessimistic Minimax Value Iteration: Provably Efficient Equilibrium Learning from Offline Datasets

Han Zhong, Wei Xiong, Jiyuan Tan +4

We study episodic two-player zero-sum Markov games (MGs) in the offline setting, where the goal is to find an approximate Nash equilibrium (NE) policy pair based on a dataset colle…

cs.LG2021★ 1 cited

Can Reinforcement Learning Find Stackelberg-Nash Equilibria in General-Sum Markov Games with Myopic Followers?

Han Zhong, Zhuoran Yang, Zhaoran Wang +1

We study multi-player general-sum Markov games with one of the players designated as the leader and the other players regarded as followers. In particular, we focus on the class of…

cs.LG2021

Nearly Optimal Policy Optimization with Stable at Any Time Guarantee

Tianhao Wu, Yunchang Yang, Han Zhong +3

Policy optimization methods are one of the most widely used classes of Reinforcement Learning (RL) algorithms. However, theoretical understanding of these methods remains insuffici…

cs.LG2021

Breaking the Moments Condition Barrier: No-Regret Algorithm for Bandits with Super Heavy-Tailed Payoffs

Han Zhong, Jiayi Huang, Lin F. Yang +1

Despite a large amount of effort in dealing with heavy-tailed error in machine learning, little is known when moments of the error can become non-existential: the random noise …

cs.LG2021★ 3 cited

Optimistic Policy Optimization is Provably Efficient in Non-stationary MDPs

Han Zhong, Zhongren Chen, Zhuoran Yang +2

We study episodic reinforcement learning (RL) in non-stationary linear kernel Markov decision processes (MDPs). In this setting, both the reward function and the transition kernel…

cs.LG2021★ 2 cited

A Reduction-Based Framework for Conservative Bandits and Reinforcement Learning

Yunchang Yang, Tianhao Wu, Han Zhong +5

In this paper, we present a reduction-based framework for conservative bandits and RL, in which our core technique is to calculate the necessary and sufficient budget obtained from…

cs.LG2020★ 5 cited

Risk-Sensitive Deep RL: Variance-Constrained Actor-Critic Provably Finds Globally Optimal Policy

Han Zhong, Xun Deng, Ethan X. Fang +3

While deep reinforcement learning has achieved tremendous successes in various applications, most existing works only focus on maximizing the expected value of total return and thu…